Reputation: 2299
Just a few days ago got this error, after updating to Visual Studio Community 2022 v17.2 (from v17.1.6):
Error NETSDK1005 Assets file 'C:.........XXXXXX.Web\obj\project.assets.json' doesn't have a target for 'net6.0'. Ensure that restore has run and that you have included 'net6.0' in the TargetFrameworks for your project. XXXXXX.Web C:\Program Files\dotnet\sdk\6.0.300\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets 267
The .csproj file has everything in place:
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<RuntimeIdentifiers>win-x86;win-x64</RuntimeIdentifiers>
<IsPackable>false</IsPackable>
<SpaRoot>ClientApp\</SpaRoot>
<DefaultItemExcludes>$(DefaultItemExcludes);(SpaRoot)\**\node_modules\**;</DefaultItemExcludes>
<AspNetCoreHostingModel>OutOfProcess</AspNetCoreHostingModel>
</PropertyGroup>
Always delete the 'bin' and 'obj' folders before build or rebuild....
Cannot get away with the compilation, and always receiving that NETSDK1005 error...
P.S. - already checked question 70711153
Upvotes: 128
Views: 139512
Reputation: 345
This happens because NuGet writes a file named project.assets.json in the obj\ folder & the .NET SDK uses it to get information about packages to pass into the compiler. In .NET 5, Nuget added a new field called TargetFrameworkAlias, and thus in MSBuild versions < 16.8 or NuGet versions < 5.8, it is possible that you can generate an assets file without the TargetFrameworkAlias as it will read the property and not find it.
You can resolve this issue by ensuring you are on MSBuild version 16.8+ & using NuGet version 5.8+.
In my case I have commented out the TargetAlias line and it published successfully.
Upvotes: 28
Reputation: 2323
This can happen during publishing if your target framework gets out of sync with the target runtime you have set. Double-check this as follows:
Show all settings
.You would see the error if, for example, you were targeting the Windows runtime (e.g., win-x64), but not targeting Windows for the framework.
Upvotes: 2
Reputation: 762
I recently encountered the similar issue upgrade to .NET 8. I fixed this issue by just close my Visual Studio and reopen then build again. I know it sounds silly, but it works for me at the end. I hope if never tried this 101 troubleshooting approach, give it a go to see if works.
Upvotes: 17
Reputation: 101
I got this error after upgrading a .net 6 project to .net 8. It was because i had not changed the target framework in the publish profile to net8.0. So publish works fine after i changed the value.
Upvotes: 10
Reputation: 185
Make sure you have a target framework for the system you are running on.
If you're running on mac, add a target framework for maccatalyst
<TargetFrameworks>net8.0-android;net8.0-ios;net8.0-maccatalyst;net8.0</TargetFrameworks>
In my case I had the issue on a .Net Maui app with net8.0 unit tests. I was building only iOS and Android. However, the tests were running on a mac, so I had to have a target framework for maccatalyst. Otherwise. I received
doesn't have a target for 'net8.0-ios/ios-arm64'
Adding the maccatalyst target fixed the issue.
Upvotes: 4
Reputation: 4388
I got this error when I ran the dotnet publish
command with --no-restore
option like below -
dotnet publish -r win-x64 -c Release --self-contained --no-restore
Even though I ran dotnet clean
, dotnet restore
, and dotnet build
command beforehand the error persisted. Dropping the --no-restore
option from the publish command resolved the issue.
Upvotes: 1
Reputation: 981
I got the error when upgrading from net5.0 to net6.0.
For me I had to change the
<TargetFramework>net6.0<TargtetFramework> to
<TargetFrameworks>net6.0<TargtetFrameworks>
in my .csproj file. I had it in 3 places (2 in conditional PropertyGroups). Once I changed it my publish started working.
<PropertyGroup Condition=" '$(Platform)' == 'x64' ">
<!-- For publishing a single file exe -->
<OutputType>Exe</OutputType>
<TargetFrameworks>net6.0</TargetFrameworks> <=== this worked
<PublishSingleFile>true</PublishSingleFile>
<SelfContained>true</SelfContained>
<RuntimeIdentifier>win-x86</RuntimeIdentifier>
<PublishReadyToRun>true</PublishReadyToRun>
</PropertyGroup>
Upvotes: 1
Reputation: 85
My project was set to use .NET 6.0, and I had to get my aws-lambda-tools-defaults.json file to say "net6.0" for "framework" value. That's what fixed it for me.
The command failing was "dotnet lambda deploy-function"
Upvotes: 0
Reputation: 355
In my case I had
<TargetFramework>net6</TargetFramework>
instead of
<TargetFramework>net6.0</TargetFramework>
in my .csproj. Surprisingly everything else has worked, short of publishing...
Upvotes: 1
Reputation: 31
I tried to build my .Net Core MVC locally via VS. Everything is fine. But I got this error when I pushed it to Azure Dev Ops. Finally, I addressed this issue by aligning the NuGet versions.
My local NuGet Version is 6.6.0. The ADO NuGet version, however, is 5.5.1.
I changed ADO pipeline NuGet version to 6.6.1 (somehow ADO pipeline task doesn't support 6.6.0 so I chose the closest one.). The error disappeared then.
Upvotes: 1
Reputation: 6911
One another reason just came across to this problem while upgrading an existing Xamarin.Forms project to Maui. When you add a new Maui project or convert using the upgrade assistant, you may get this problem if Xamarin.forms project was using package.config reference instead of Project reference. Even if you add a new project to the existing solution, it doesnt compile but if you open in a new solution it works. I have compared what what could be the difference and there is no difference. Solution would be to upgrade from package.config reference to Project references first for nuget and then upgrade to Maui. This could be also similar problem from older Blazor projects to net6 or 7 based projects upgrade.
Upvotes: -1
Reputation: 1527
I was facing the below mentioned issue while deploying to the simulator
/../obj/project.assets.json' doesn't have a target for 'net7.0-ios/ios-arm64'. Ensure that restore has run and that you have included 'net7.0-ios' in the TargetFrameworks for your project. You may also need to include 'ios-arm64' in your project's RuntimeIdentifiers. (NETSDK1047)..
Adding the <RuntimeIdentifier>ios-arm64</RuntimeIdentifier>
leading some other error. This issue mostly related to package restore.
Below steps worked for me:
Delete bin and obj for the host project.
Right click solution and restore package.(While restoring if target changes to generic device then set it to simulator and restore)
If again target changes to 'generic device' then Quit VS and repeat above steps
Deploy now.
Upvotes: 7
Reputation: 183
For me, the issue was directly due to an invalid Package Version value. E.g., instead of 1.2.2-beta
, I inadvertently had it as 1.2.2.beta
instead. Once I corrected it to a properly formatted value, the project/package compiled successfully.
Upvotes: 1
Reputation: 9248
In my case, the issue occurred after manually migrating a WPF application (still based on .NET framework 4.6) to the new "SDK style" project format. I used a combination of the proposed solutions in this thread for performing the migration.
I had also enabled the packages.lock.json file by using RestorePackagesWithLockFile
and RestoreLockedMode
.
Everything was working fine, but when the project was being built in the GitLab pipeline, the assets file error occurred, stating the following:
error NETSDK1047: Assets file '[BlaBla]\obj\project.assets.json' doesn't have a target for 'net46/win7-x86'. Ensure that restore has run and that you have included 'net46' in the TargetFrameworks for your project. You may also need to include 'win7-x86' in your project's RuntimeIdentifiers.
I wondered about "win7" and "x86" since I had never specified this. Therefore, I ignored the proposed solutions from the error message and had a look at the project properties instead. It turned out that the "Platform target" was set to "x86", which seems to be the default. I changed this to "Any CPU", performed a rebuild, committed the changes and the pipeline succeeded.
After changing the target platform to "Any CPU" and performing the rebuild, the packages.lock.json
was also modified. It had contained a section for ".NETFramework,Version=v4.6/win7-x86"
previously, but that had now been removed. Most probably, this was causing the build to fail.
Upvotes: 0
Reputation: 59
I had the same problem ("...\obj\project.assets.json' doesn't have a target for 'net6.0'. Ensure that restore...") with clean batch compilation of my sln: msbuild 17.4, nuget 4.7.
I replaced string
nuget.exe restore my.sln
with string
msbuild.exe my.sln /t:Restore
that was before
msbuild.exe my.sln /t:Build
and everything worked.
Upvotes: 1
Reputation: 486
I had an error:
Ensure that restore has run and that you have included 'net6.0' in the TargetFrameworks for your project. You may also need to include 'win10-x64' in your project's RuntimeIdentifiers.
I removed bin and obj folders for this project and rebuilt the project. dotnet clean, dotnet restore didn't work for me.
Upvotes: 0
Reputation: 1
I got the same error sometime back. This worked for me: Logout from visual studio and login to visual studio account
Upvotes: 0
Reputation: 11
In my case I had inadvertently added a couple of projects to the solution that were in another folder. I received no errors until I changed NET version from NET6.0 to NET6.0-windows on one of the projects. The solution then didn't build, with 100s of errors, but each individual project built OK. I noticed that "project.assets.json' doesn't have a target" error among all the errors, pointing to the outside folder. Bringing those projects into the solution folder fixed the error.
Upvotes: 0
Reputation: 1171
For me, this happened after switching from .net6.0 to .net 7.0 in asp.net core / blazor project. The error occured when trying to publish the project to IIS.
Solution was to switch the "target framework" in the publishing configuration (.pubxml) in the "Publish"-tab.
Upvotes: 61
Reputation: 1089
For me, it works to set the target framework to another framework like .NET Core 3.1, build the application, set the framework to the original framework and rebuild.
Upvotes: 1
Reputation: 476
I had this bug in a solution with several SDK plus non-SDK C# projects.
What fixed my case:
Close the solution.
Separately open the first project of the solution that Visual Studio failed to build.
Build the project. --> "Error not found and build is OK"
Reopen solution. --> "Error disappeared"
Upvotes: 1
Reputation: 1789
In my case the problem was I had updated the Nuget package version in one assembly but not in another, so check you have the same nuget package versions across your solution.
Upvotes: 0
Reputation: 3101
For me this fix worked:
If you don't have the dotnet cmd line tool, download and install the .NET 6 SDK.
Open a cmd prompt and run the command:
dotnet restore <path to your solution>
(for instance: dotnet restore c:\app\myapp.sln)
Upvotes: 18
Reputation: 95
we got this problem when added cache on gitlab, and started to use dotnet restore, it happend because we missed the "runtime" parameter to the restore command,
- dotnet restore --packages .nuget --runtime win-x64
- dotnet publish --no-restore --runtime win-x64
Upvotes: 6
Reputation: 2481
For me, I was getting this when updating my projects from .NET Core 3.1 to .NET 6. I had my .NET 6 code in another Git branch and when I switched from the main 3.1 branch to the 6 branch and then tried to build the solution, I would get that message.
After some trial and error, the solution that worked for me was doing the Git checkout and the restore via command line.
Close the solution
From the Developer Powershell (or using regular Powershell or the Visual Studio 2022 Command Prompt), navigate to the local directory that has your repo, and then:
git checkout [branch name]
dotnet restore
Then back in Visual Studio, reopen the solution and build, which would work.
Upvotes: 7
Reputation: 2299
I found the problem and it indeed had to do with restoring NuGet Packages, in that I have a connection to a corporate NuGet repository, and the call to it was breaking due to wrong credentials.
What was troubling was that the error did not identify the nature of problem with the connection or the username of the credentials getting refused.
On the logged in user popup dialog window, where the several used usernames are presented, there was one username that was required to re-enter its password.
That was all it took.
Visual Studio > Tools > Options > Azure Service Authentication. ReBuild and the NuGet Packages will be restored and build successful.
Upvotes: 91
Reputation: 51
Had the same problem in Azure Devops, using a Windows 2019 build server with VisualStudio 2022
Error: ##[error]C:\Program Files\dotnet\sdk\6.0.301\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(267,5): Error NETSDK1005: Assets file 'C:\agent\vso_work\4\s<..>.API\obj\project.assets.json' doesn't have a target for 'net6.0'. Ensure that restore has run and that you have included 'net6.0' in the TargetFrameworks for your project.
Resolved by adding a "NuGet Tool Installer" using version >=6.0.0 Before the NuGet restore task
Upvotes: 2
Reputation: 631
We had this issue in our Azure DevOps pipeline and it ended up being that the "NuGet Restore" task was using an old version of NuGet. You can see which version the pipeline is using if you check the logs for the "NuGet Restore" task and look for the "Detected NuGet" line. We:
Upvotes: 53
Reputation: 3313
I got the same error when publishing Web API to the cloud. Use Tools ->Command line -> Developer command prompt in Visual Studio 2022, enter AZ login, and after login, restart the visual studio, it is working for me again.
Upvotes: 0