Reputation: 838
what i am trying to do is save a URL to one of the photo library pictures. then use this URL to set the image on a CCSprite. this is the URL being saved as a NSString :
[_currentTarget setObject:[[NSString alloc]initWithString:[[info objectForKey:@"UIImagePickerControllerReferenceURL"]absoluteString]] forKey:@"image1Name"];
Then set the a property of a Target object i made
NSString *image1PathName = [[listOfUserMadeTargets objectAtIndex:num]objectForKey:@"image1Name"];
self.normalImage = image1PathName;
this is when the CCSprite is made
Target *target = [[Target alloc] targetThatIsUserMade];
[_targets addObject:target]; // add it to the array
target.position = ccp(spawnX,spawnY);
target.scale = -0.001875 * target.position.y + 1.09375;
[self addChild:target z:1];
UIImage *image = [[UIImage alloc] initWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:target.normalImage]]];
[target setTexture:[[CCTextureCache sharedTextureCache] addCGImage:image.CGImage forKey:@"key" ]];
The problem im having is that the Target is there, but the image is not
I have done this many different ways with no luck
thank you for any help
Upvotes: 3
Views: 570
Reputation: 7340
This is a post (and answer) I made which shows you how to save the NSURL
for a UIImage
in the CameraRoll, and use it later to get the image back, using a UIImagePickerController
. This sample code should also help you in how to access the image. Hope that Helps!
Upvotes: 1