Reputation: 1
I am trying to reduce the file size of a generated DNG file.
void compressImage(String path) {
Bitmap scaledBitmap = null;
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
Bitmap bmp = BitmapFactory.decodeFile(path, options);
int actualHeight = options.outHeight;
int actualWidth = options.outWidth;
float maxHeight = 816.0f;
float maxWidth = 612.0f;
float imgRatio = (float) (actualWidth * 1.0 / actualHeight);
float maxRatio = maxWidth / maxHeight;
/* Setting height and width */
if (actualHeight > maxHeight || actualWidth > maxWidth) {
if (imgRatio < maxRatio) {
imgRatio = maxHeight / actualHeight;
actualWidth = (int) (imgRatio * actualWidth);
actualHeight = (int) maxHeight;
} else if (imgRatio > maxRatio) {
imgRatio = maxWidth / actualWidth;
actualHeight = (int) (imgRatio * actualHeight);
actualWidth = (int) maxWidth;
} else {
actualHeight = (int) maxHeight;
actualWidth = (int) maxWidth;
}
}
options.inSampleSize = calculateInSampleSize(options, actualWidth, actualHeight);
options.inJustDecodeBounds = false;
options.inTempStorage = new byte[16 * 1024];
/* Creating scaled bitmap */
try {
bmp = BitmapFactory.decodeFile(path, options);
scaledBitmap = Bitmap.createBitmap(actualWidth, actualHeight, Bitmap.Config.ARGB_8888);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
exception.printStackTrace();
}
float ratioX = actualWidth / (float) options.outWidth;
float ratioY = actualHeight / (float) options.outHeight;
float middleX = actualWidth / 2.0f;
float middleY = actualHeight / 2.0f;
/* Creating a scale matrix*/
Matrix scaleMatrix = new Matrix();
scaleMatrix.setScale(ratioX, ratioY, middleX, middleY);
/* Drawing bitmap on canvas */
Canvas canvas;
if (scaledBitmap != null) {
canvas = new Canvas(scaledBitmap);
canvas.setMatrix(scaleMatrix);
canvas.drawBitmap(bmp, middleX - (bmp.getWidth() >> 1), middleY - (bmp.getHeight() >> 1), new Paint(Paint.FILTER_BITMAP_FLAG));
}
if (scaledBitmap != null) {
int size = scaledBitmap.getRowBytes() * scaledBitmap.getHeight();
ByteBuffer buffer = ByteBuffer.allocate(size);
scaledBitmap.copyPixelsToBuffer(buffer);
byte[] byteArray = buffer.array();
/* writing to file */
try {
File file = new File(Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_PICTURES).getAbsolutePath() + "/sampleCheck.dng");
if (!file.exists()) {
file.createNewFile();
}
FileOutputStream fos = new FileOutputStream(file);
fos.write(byteArray);
fos.close();
/* Open the file */
} catch (Exception e) {
Log.d(TAG, "compressImage: " + e.getMessage());
}
}
}
private static int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int heightRatio = Math.round((float) height / (float) reqHeight);
final int widthRatio = Math.round((float) width / (float) reqWidth);
inSampleSize = Math.min(heightRatio, widthRatio);
}
final float totalPixels = width * height;
final float totalReqPixelsCap = reqWidth * reqHeight * 2;
while (totalPixels / (inSampleSize * inSampleSize) > totalReqPixelsCap) {
inSampleSize++;
}
return inSampleSize;
}
This is what I have tried so far, converted to a bitmap and writing it out as a DNG file. The file thus generated is corrupt and I'm unable to open it. I believe it might be missing DNG specific meta data, but I am unsure on further steps to make it work. Any help is appreciated
Upvotes: 0
Views: 93