Reputation: 69
I’m using flutter and flame to create a game similar to sneak ops. I’m wondering how to go about creating an enemy that has a vision radius or area, that is obstructed by objects.
Upvotes: 0
Views: 159
Reputation: 11552
There is nothing built into Flame for this currently, but in the next version we'll have raycasting that can be used for this.
Upvotes: 1