Reputation: 17
I've been following a tutorial "McGugan - Beginning Game Development with Python and Pygame (Apress, 2007)" and in the code at around chapter five involving object movement I keep getting invalid syntax alerts on '-' being used in the code. It isn't up to date but I would've thought a subtract wouldn't be changed in any updates due to its simplicity and necessity.
This is the code I have:
background_image_filename = 'sushiplate.jpg'
sprite_image_filename = 'fugu.png'
import pygame
from pygame.locals import *
from sys import exit
from gameobjects.vector2 import Vector2
pygame.init()
screen = pygame.display.set_mode((640, 480), 0, 32)
background = pygame.image.load(background_image_filename).convert()
sprite = pygame.image.load(sprite_image_filename).convert_alpha()
clock = pygame.time.Clock()
position = Vector2(100.0, 100.0)
speed = 250.
heading = Vector2()
while True:
for event in pygame.event.get():
if event.type == QUIT:
exit()
if event.type == MOUSEBUTTONDOWN:
destination = Vector2(*event.pos) – Vector2(*sprite.get_size())/2.
heading = Vector2.from_points(position, destination)
heading.normalize()
screen.blit(background, (0,0))
screen.blit(sprite, position)
time_passed = clock.tick()
time_passed_seconds = time_passed / 1000.0
distance_moved = time_passed_seconds * speed
position += heading * distance_moved
pygame.display.update()
am I doing something wrong or is it just simply outdated?
Any help is much needed.
Upvotes: 0
Views: 1318
Reputation: 49659
Maybe try changing speed to "speed = 250.0". I don't know if that dangling dot would throw python off.
What is going on here, with your error message at least, is the Python parser is stumbling over something before your '-', which screws up its interpretation of '-'. So I recommend looking before the '-' for typos.
Also, make sure you turn on visible white space in your editor when debugging Python code. This could be a white space error, which would be invisible to us at Stack Overflow.
EDIT:
So I was completely wrong about that '-' error being a red herring. But keep that parser behavior in mind/white space thing in mind, could help in the future.
Apologies if this is obvious to you, I don't know what level you are at with Python.
Upvotes: 0
Reputation: 22847
I can't be sure without a stack trace, but I have a hunch that it's the wrong - symbol. What editor are you using? Is it possible that your editor is taking the - symbol and turning it into a fancier dash, like an ndash or an mdash?
Upvotes: 0
Reputation: 223162
In this line:
destination = Vector2(*event.pos) – Vector2(*sprite.get_size())/2.
You somehow typed the character "–
" (EN DASH) instead of "-
" (HYPHEN-MINUS).
Use "-
" (HYPHEN-MINUS) instead, like this:
destination = Vector2(*event.pos) - Vector2(*sprite.get_size())/2.
Upvotes: 5