Reputation: 58192
Place a 100px by 100px box on the stage (not a movieclip, just a simple shape).
Now apply a vertical skew of 30 degrees. You should get this...
Click outside of the shape to release the transformation data. The degrees for skew resets to 0 (this is expected), see image below
But What skew would you apply to the shape to return it to its original shape. Initially I would've thought it was -30 in the vertical skew, but this seems to return a weird hybrid shape.. See below:
Upvotes: 3
Views: 468
Reputation: 58192
I finally worked it out for my setup (CS5 Flash). The steps are in the diagram, but work along the lines of:
Upvotes: 1
Reputation: 6898
I just tried it, and the answer was surprisingly obvious...though don't feel bad, I overlook the obvious a LOT!
Click the object, and set the skew angle back to 0 degrees.
And, +1 for an excellently illustrated question!
EDIT: Talked to my animator. She tried the steps in the question, and -30 worked, strangely enough. She uses Flash CS4. As a possible alternative, she suggested making the drawing a symbol, and then skewing that. That way, you can always go back to the original. Not sure if that helps, but hopefully it does you (or someone).
Upvotes: 1