Reputation: 550
The title does my issue no justice but here we go. I followed a tutorial and added a swipe action to an activity inside my app. Now this activity is nested inside a TabHost. However, when the application runs, the swipe action is not working when inside the TabHost, but it does work when the activity is individually called.
If you need the code I will post it, but I would rather not for business reasons.
Upvotes: 1
Views: 895
Reputation: 550
Ok I figured it out. Here is the code:
public class services extends Activity {
private static final int SWIPE_MIN_DISTANCE = 120;
private static final int SWIPE_MAX_OFF_PATH = 250;
private static final int SWIPE_THRESHOLD_VELOCITY = 200;
private GestureDetector gestureDetector;
View.OnTouchListener gestureListener;
private Animation slideLeftIn;
private Animation slideLeftOut;
private Animation slideRightIn;
private Animation slideRightOut;
private ViewFlipper viewFlipper;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
viewFlipper = (ViewFlipper)findViewById(R.id.viewFlipper1);
slideLeftIn = AnimationUtils.loadAnimation(this, R.anim.slide_left_in);
slideLeftOut = AnimationUtils.loadAnimation(this, R.anim.slide_left_out);
slideRightIn = AnimationUtils.loadAnimation(this, R.anim.slide_right_in);
slideRightOut = AnimationUtils.loadAnimation(this, R.anim.slide_right_out);
gestureDetector = new GestureDetector(new MyGestureDetector());
gestureListener = new View.OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
if (gestureDetector.onTouchEvent(event)) {
return true;
}
return false;
}
};
}
class MyGestureDetector extends SimpleOnGestureListener {
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
try {
if (Math.abs(e1.getY() - e2.getY()) > SWIPE_MAX_OFF_PATH)
return false;
// right to left swipe
if(e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
viewFlipper.setInAnimation(slideLeftIn);
viewFlipper.setOutAnimation(slideLeftOut);
viewFlipper.showNext();
} else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
viewFlipper.setInAnimation(slideRightIn);
viewFlipper.setOutAnimation(slideRightOut);
viewFlipper.showPrevious();
}
} catch (Exception e) {
// nothing
}
return false;
}
}
@Override
public boolean onTouchEvent(MotionEvent event) {
gestureDetector.onTouchEvent(event);
return true;
}
}
What happened was in the onTouchEvent(MotionEvent event)
I had to remove the if()
statement and else()
statement and turn the gestureDetector.onTouchEvent(event);
return false;
statement to return true;
I hope this helps someone else. I am continuing work to get a constant fluid motion so that the views follow the users gesture.
Upvotes: 2