Reputation: 4721
I am trying really hard to start with a simple skeleton on Roblox Studio, and then change one of the checkpoints (or all of them) so that they flash.
I thought to do that by using a script that I saw online that changes the transparency from 1 to 0 and back every 1 second.
So I tried this (I added this to all Checkpoints quite consistently in the same way):
and this (for this one I just added the part at the bottom):
but whenever I played in the Studio to test it I always got static checkpoints:
It is either the script is not running, or transparency is not the right way to go or what?
Upvotes: 0
Views: 120
Reputation: 975
The "Checkpoints" folder has many objects in it that are called "Checkpoint". If you want to flash a particular one from its child script, you could do this instead:
while (true) do
script.Parent.Transparency = 1
wait(1)
script.Parent.Transparency = 0
wait(1)
end
it will only flash its parent (the Checkpoint).
Upvotes: 1