Reputation: 3945
All the documentation that I can find for Flutter's Add-to-App demonstrates how to push/segue/present a newly created FlutterViewController. I need to add a flutter view to a tab within a tabbar. I tried changing my class's super class from UIViewController
to FlutterViewController
which worked, but is not using the flutter engine that is created within the app delegate. This solution resulted in showing in the launch screen before the flutter view, which isn't desired.
How do I add a flutter view to a UIViewController
? Or how do I assign an engine to a FlutterViewController
from within the class?
Upvotes: 2
Views: 3894
Reputation: 31
The current answer is accurate, but one thing to point out if you run into the same issue as me where the Flutter view appears only if you press Home and then come back to it is that you need to make sure you're adding the correct Flutter.xcframework file.
I was incorrectly adding the Flutter.xcframework file from the following path:
<path_to_flutter_sdk>/bin/cache/artifacts/engine/ios/Flutter.xcframework
Instead of
<path_to_flutter_sdk>/bin/cache/artifacts/engine/ios/extension_safe/Flutter.xcframework
The key being that you need to make sure you get the Flutter.xcframework file from within the extension_safe
directory.
After updating that everything worked correctly.
Note: I followed this tutorial https://docs.flutter.dev/platform-integration/ios/app-extensions
Upvotes: 0
Reputation: 1
// create an extension for all UIViewControllers
extension UIViewController {
/**
Add a flutter sub view to the UIViewController
sets constraints to edge to edge, covering all components on the screen
*/
func addFlutterView(with engine: FlutterEngine) {
// create the flutter view controller
let flutterViewController = FlutterViewController(engine: engine, nibName: nil, bundle: nil)
addChild(flutterViewController)
guard let flutterView = flutterViewController.view else { return }
// allows constraint manipulation
flutterView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(flutterView)
// set the constraints (edge-to-edge) to the flutter view
let constraints = [
flutterView.topAnchor.constraint(equalTo: view.topAnchor),
flutterView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
flutterView.bottomAnchor.constraint(equalTo: view.bottomAnchor),
flutterView.trailingAnchor.constraint(equalTo: view.trailingAnchor)
]
// apply (activate) the constraints
NSLayoutConstraint.activate(constraints)
flutterViewController.didMove(toParent: self)
// updates the view with configured layout
flutterView.layoutIfNeeded()
}
}
with any UIViewController, you can add a flutter subview now.
@IBAction func loadFlutterView(){
flutterEngine.run(withEntrypoint: nil, libraryURI: nil, initialRoute: nil, entrypointArgs: [ "CONSENT_HANDLE=\(conentHandle)","PACKAGE_NAME=com.pirimid.fiu"]);
GeneratedPluginRegistrant.register(with: self.flutterEngine);
addFlutterView(with: flutterEngine)
}
Upvotes: 0
Reputation: 3945
I found a solution which adds the flutter view to the view controller.
// create an extension for all UIViewControllers
extension UIViewController {
/**
Add a flutter sub view to the UIViewController
sets constraints to edge to edge, covering all components on the screen
*/
func addFlutterView(with engine: FlutterEngine) {
// create the flutter view controller
let flutterViewController = FlutterViewController(engine: engine, nibName: nil, bundle: nil)
addChild(flutterViewController)
guard let flutterView = flutterViewController.view else { return }
// allows constraint manipulation
flutterView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(flutterView)
// set the constraints (edge-to-edge) to the flutter view
let constraints = [
flutterView.topAnchor.constraint(equalTo: view.topAnchor),
flutterView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
flutterView.bottomAnchor.constraint(equalTo: view.bottomAnchor),
flutterView.trailingAnchor.constraint(equalTo: view.trailingAnchor)
]
// apply (activate) the constraints
NSLayoutConstraint.activate(constraints)
flutterViewController.didMove(toParent: self)
// updates the view with configured layout
flutterView.layoutIfNeeded()
}
}
with any UIViewController, you can add a flutter subview now.
override func viewDidLoad() {
super.viewDidLoad()
// get the flutter engine for the view
let flutterEngine = (UIApplication.shared.delegate as! AppDelegate).flutterEngine
// add flutter view
addFlutterView(with: flutterEngine)
// Do any additional setup after loading the view.
}
Upvotes: 8