Reputation: 96
I use Unity to develop my software and I have access to the Azure SDK, using code that is basically officially provided, it fails every few days and then every time I call it I get this error reported:
Connection was closed by the remote host. Error code: 4429. Error details: The request is throttled because you have exceeded the concurrent request limit allowed for your sub USP state: 3. Received audio size: 0 bytes.
What I know so far.
My current suspicions.
Upvotes: 2
Views: 969