Reputation: 11
I've learned one way to do that, but I want to improve my knowledge. For simplicity I'm not going to use import neither extends in the code below.
1
public class Main
{
public function Main()
{
new MyCustomObject(stage);
}
}
2
public class MyCustomObject
{
public var referenceStage:Stage = new Stage();
public function MyCustomObject(xxx:Stage)
{
this.referenceStage = xxx;
referenceStage.addChild(this);
}
}
I've learned it reading a tutorial over internet, but I want to know where I can find more samples on how to reference objects in AS3. For future codes, I want to add hitTest and the like.
Thanks !
Upvotes: 1
Views: 3061
Reputation: 172
In your example, you don't need do call new Stage() in your CustomObject
public var referenceStage:Stage;
is enough
A hitting function may be found here http://troygilbert.com/2007/06/pixel-perfect-collision-detection-in-actionscript3/
Possible solutions are:
Passing a reference to an object in the constructor is a classic OOP pattern
Upvotes: 0
Reputation: 3935
if you absolutely want to pass a stage reference through an argument to a constructor, you can do so about how you have it laid out (although get rid of the new Stage() call, which won't do anything).
that said, .stage is a property available to all display objects that are in the display list (meaning: the have been added via addChild or addChildAt).
you're probably getting that error trying to reference a .stage property of an object before it's been added to the display list. this is a common error, and can be handled by waiting to reference the .stage property until it has been added, usually using addEventListener(Event.ADDED_TO_STAGE...
so instead of
public class MyObject extends Sprite {
public function MyObject():void{
this.x = this.stage.stageWidth/2;
}
}
you'd use something like this
public class MyObject extends Sprite {
public function MyObject():void{
this.addEventListener(Event.ADDED_TO_STAGE, this.addedHandler, false, 0, true);
}
private function addedHandler(e:Event):void{
this.x = this.stage.stageWidth/2;
}
}
HTH
Upvotes: 0
Reputation: 11029
The best place is the ActionScript 3 Reference from Adobe: http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/index.html
Here is the specific section on objects: http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/Object.html
Upvotes: 1