Reputation: 27
I am using IronSource for ads. After showing 3-4 ads on iPhone, game crashes because memory increases fast (on iPhone 7 - got 1.3 GB of RAM, and then crashed).
error from xcode - UnityGfxDeviceWorker (32): signal SIGABRT
Upvotes: 2
Views: 649
Reputation: 88
When i was putting ads into my unity game i just used unity ads instead of IronSource, because unity ads are more easy to use
https://www.youtube.com/watch?v=7pu_CpjBFtI
Upvotes: 0