Reputation:
Are their any libraries which provide functionality similar to mono but for the c++ language? I know boost exists, but I like mono much more than boost.
I'm looking to do more than what's available in the base library set, like play sound more easily (crossplatform), GUI, load images, time, etc. I guess I am looking for what people might consider an engine or a large library.
Upvotes: 0
Views: 1000
Reputation: 21
I'm not sure about your precise requirements, but in terms of large multi-purpose packages: Qt has been mentioned by a few folks. wxWidgets (formerly wxWindows) is another option. GTK is multiplatform.
As you use the word "engine" (often a game-related term), you might be interested in SDL, which has been used by numerous games, professional and amateur alike. SFML is an option. ClanLib is another long-lived library I've heard of, though I'll admit to knowing little about it.
Upvotes: 2
Reputation: 24561
I think you want a multi-platform framework, such as Qt
Upvotes: 11
Reputation: 8943
It sounds like what you are really looking for is a C++ framework that offers the kinds of functionality found in the .NET/Mono framework. Qt is a popular choice.
On the topic of C++ interoperability, Mono has recently made some pretty big strides with CXXI.
(From this posting): The short story is that the new CXXI technology allows C#/.NET developers to:
CXXI is the result of two summers of work from Google's Summer of Code towards improving the interoperability of Mono with the C++ language.
Upvotes: 0
Reputation: 443
CLI is only able to host C++ compiled code on all supported platforms as long as the compiled code only contains CIL not native code.
for more detail visit http://www.mono-project.com/CPlusPlus
Upvotes: 2
Reputation: 25313
If you're wanting to work with Managed C++ a la .Net, then you would just use Mono. They have a page describing how to go about it. The only catch is that you have to compile on Windows, as there is not yet any flavor of GCC that outputs .Net CLI for C++.
To be honest, though, if you're going to use Mono, you might as well move into C#. It's a much cleaner language, IMO.
Upvotes: 9
Reputation: 175653
Try the STL collections...Has nothing to do with .NET, but they are a nice collection of collections (lol) and make C++ life easier.
Upvotes: 0
Reputation: 25161
Mono is a .NET implementation. Mono is NOT a library. There is NO Mono for C++. At least, not yet.
Upvotes: 12