Reputation: 23
This Is the
that my game was rejected in AppStoreConnect.
I ask users permission but I can't determine what user choose, allow or deny.
So question is that "How to determine users answer, and if it's DENY, what code I must write so my unity ads do not track that user".
Upvotes: -3
Views: 347
Reputation: 23
I found out that I should add a package named IOS14 ads tracking from unity package manager and import sample. then edit script.
And Add Sample scene to Scenes List in Build Settings in 0 position.
Upvotes: 1
Reputation: 9798
This is not related to unity ads.
You have a webview that opens a website that ask for get cookies without asking.
Upvotes: 0