Reputation: 1076
I have assigned two UILongPressGestureRecognizer objects to a UIButton.
First one, is named longPressGestureRecognizer and has minimumPressDuration = 0.5
Second one, is named prolongedPressGestureRecognizer and has minimumPressDuration = 1.5
self.longPressGestureRecognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPress:)];
self.longPressGestureRecognizer.delegate = self;
self.longPressGestureRecognizer.minimumPressDuration = 0.5;
self.longPressGestureRecognizer.numberOfTouchesRequired = 1;
self.longPressGestureRecognizer.numberOfTapsRequired = 0;
self.longPressGestureRecognizer.allowableMovement = 10.0;
[self.customButton addGestureRecognizer:self.longPressGestureRecognizer];
self.prolongedPressGestureRecognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(prolongedPress:)];
self.prolongedPressGestureRecognizer.delegate = self;
self.prolongedPressGestureRecognizer.minimumPressDuration = 1.5;
self.prolongedPressGestureRecognizer.numberOfTouchesRequired = 1;
self.prolongedPressGestureRecognizer.numberOfTapsRequired = 0;
self.prolongedPressGestureRecognizer.allowableMovement = 10.0;
[self.customButton addGestureRecognizer:self.prolongedPressGestureRecognizer];
Scenarios:
When the first one fires I'd like for something to happen.
When the second one fires I'd like for the context menu to show.
Currently, I have no way to do this.
Solutions:
2. Is it possible to show the menu programmatically?
NSMutableArray* actions = [[NSMutableArray alloc] init];
[actions addObject:[UIAction actionWithTitle:@"Edit"
image:nil
identifier:nil
handler:^(__kindof UIAction* _Nonnull action) {
// ...
}]];
UIMenu* menu =
[UIMenu menuWithTitle:@""
children:actions];
self.customButton.menu = menu;
Upvotes: 1
Views: 1513
Reputation: 6103
You probably need something like this. self.layoutButton shows the menu as a primary action. It means normal tap. Not a primary action is a long tap.
NSMutableArray<UIAction *> *actions = [NSMutableArray array];
__weak __typeof__(self) blockSelf = self;
for (NSString *type in sortedKeys) {
ZoneLayout *layout = [LayoutManager layoutByType:type];
UIAction *action = [UIAction actionWithTitle:layout.title image:nil identifier:type
handler:^(__kindof UIAction * _Nonnull action) {
__strong __typeof__(blockSelf) strongSelf = blockSelf;
if (strongSelf) {
strongSelf.layoutType = type;
[strongSelf setupZoneLayoutMenu];
}
}];
if ([self.layoutType isEqualToString:type])
action.state = UIMenuElementStateOn;
else
action.state = UIMenuElementStateOff;
[actions addObject:action];
}
ZoneLayout *layout = [LayoutManager layoutByType:self.layoutType];
if (layout != nil)
[self.layoutButton setTitle:layout.title forState:UIControlStateNormal];
else
[self.layoutButton setTitle:@"-" forState:UIControlStateNormal];
self.layoutButton.menu = [UIMenu menuWithChildren:actions];
self.layoutButton.showsMenuAsPrimaryAction = YES;
Upvotes: 0