Reputation: 1
I'm trying to do a new iOS app in Xcode. I made a main storyboard and I added a label on my ViewController. When I run my application, first second it show the label and then become the screen black without any errors.
I'm working on Xcode 14
I tried to add (var window: UIWindow?) in my AppDelegate, but the app still crashed .
AppDelegate
import UIKit
import CoreData
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
return true
}
func applicationWillTerminate(_ application: UIApplication) {
self.saveContext()
}
// MARK: - Core Data stack
lazy var persistentContainer: NSPersistentContainer = {
let container = NSPersistentContainer(name: "DataModel")
container.loadPersistentStores(completionHandler: { (storeDescription, error) in
if let error = error as NSError? {
fatalError("Unresolved error \(error), \(error.userInfo)")
}
})
return container
}()
// MARK: - Core Data Saving support
func saveContext () {
let context = persistentContainer.viewContext
if context.hasChanges {
do {
try context.save()
} catch {
let nserror = error as NSError
fatalError("Unresolved error \(nserror), \(nserror.userInfo)")
}
}
}
}
SceneDelegate
import UIKit
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
var window: UIWindow?
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
guard let _ = (scene as? UIWindowScene) else { return }
}
func sceneDidDisconnect(_ scene: UIScene) {
}
func sceneDidBecomeActive(_ scene: UIScene) {
}
func sceneWillResignActive(_ scene: UIScene) {
}
func sceneWillEnterForeground(_ scene: UIScene) {
}
func sceneDidEnterBackground(_ scene: UIScene) {
(UIApplication.shared.delegate as? AppDelegate)?.saveContext()
}
}
Upvotes: 0
Views: 125