Reputation: 5
COMPLETE EDIT:
After reading comments, I changed to a Timer with Timer(33,this);, however on my laptop it's repeating at 47 (and constantly bouncing around to other numbers) whereas my computer stays at the perfect 33.
Is there a common problem with timers I'm missing here? Thanks.
Upvotes: 0
Views: 472
Reputation: 18488
I dont think you are taking the right approach, you shouldn't try to keep all the computers running at the same FPS, in fact no game that I know does that. Instead you should make sure that every x fraction of time the same movements happen regardless of the fps for that particular computer.
Upvotes: 4