Reputation: 13
Help me please. I have a 3d vector. I need to make a new vector from this using existing internal indices. I hope the input and output information will be clear.
Input:
a = {
{ {1,1,1,1}, {2,2,2,2}, {3,3,3,3}, {4,4,4,4}, {5,5,5,5}, {6,6,6,6} },
{ {10,10,10,10}, {20,20,20,20}, {30,30,30,30}, {40,40,40,40}, {50,50,50,50}, {60,60,60,60} },
{ {100,100,100,100}, {200,200,200,200}, {300,300,300,300}, {400,400,400,400}, {500,500,500,500}, {600,600,600,600} },
};
Output:
b = {
{{ 1,1,1,1}, {10,10,10,10}, {100,100,100,100}},
{{ 2,2,2,2}, {20,20,20,20}, {200,200,200,200}},
{{ 3,3,3,3}, {30,30,30,30}, {300,300,300,300}},
{{ 4,4,4,4}, {40,40,40,40}, {400,400,400,400}},
{{ 5,5,5,5}, {50,50,50,50}, {500,500,500,500}},
{{ 6,6,6,6}, {60,60,60,60}, {600,600,600,600}},
}
I don't know how to iterate over indices in a 3D array to create a new 3D array (Output). I want to create a 3D vector from the columns (n-indices) of an existing 3D vector. I have a 3D vector ('Input'). I need to make a 3D vector out of this ('Output').
#include <iostream>
#include <vector>
using namespace std;
void show3D_vector(std::vector<std::vector<std::vector<double>>>& a);
void show2D_vector(std::vector<std::vector<double>>& a);
template<typename T> std::vector<std::vector<T>> SplitVector(const std::vector<T>& vec, size_t n);
int main()
{
a = {
{ {1,1,1,1}, {2,2,2,2}, {3,3,3,3}, {4,4,4,4}, {5,5,5,5}, {6,6,6,6} },
{ {10,10,10,10}, {20,20,20,20}, {30,30,30,30}, {40,40,40,40}, {50,50,50,50}, {60,60,60,60} },
{ {100,100,100,100}, {200,200,200,200}, {300,300,300,300}, {400,400,400,400}, {500,500,500,500}, {600,600,600,600} },
};
}
void show3D_vector(std::vector<std::vector<std::vector<double>>>& a)
{
for (double i = 0; i < a.size(); ++i)
{
for (double j = 0; j < a[i].size(); ++j)
{
for (double k = 0; k < a[i][j].size(); ++k)
std::cout << a[i][j][k] << " ";
std::cout << endl;
}
std::cout << endl;
}
}
void show2D_vector(std::vector<std::vector<double>>& a)
{
for (int i = 0; i < a.size(); i++) {
for (auto it = a[i].begin(); it != a[i].end(); it++)
{
std::cout << *it << " ";
}
std::cout << endl << endl;
}
}
template<typename T>
std::vector<std::vector<T>> SplitVector(const std::vector<T>& vec, size_t n)
{
std::vector<std::vector<T>> outVec;
size_t length = vec.size() / n;
size_t remain = vec.size() % n;
size_t begin = 0;
size_t end = 0;
for (size_t i = 0; i < std::min(n, vec.size()); ++i)
{
end += (remain > 0) ? (length + !!(remain--)) : length;
outVec.push_back(std::vector<T>(vec.begin() + begin, vec.begin() + end));
begin = end;
}
return outVec;
}
Thank you.
Upvotes: 0
Views: 305
Reputation: 35440
Given your input and output in the example you posted, it seems to be just a transpose of the data, where n
would be irrelevant.
If this is the case, the following code does this:
#include <vector>
#include <iostream>
void show3D_vector(std::vector<std::vector<std::vector<double>>>& a)
{
for (size_t i = 0; i < a.size(); ++i)
{
for (size_t j = 0; j < a[i].size(); ++j)
{
std::cout << "{";
for (size_t k = 0; k < a[i][j].size(); ++k)
{
if (k > 0)
std::cout << ",";
std::cout << a[i][j][k];
}
std::cout << "} ";
}
std::cout << std::endl;
}
}
template<typename T>
std::vector<std::vector<std::vector<T>>> Transpose(const std::vector<std::vector<std::vector<T>>>& vec)
{
if (vec.empty())
return {};
// Construct the output vector
std::vector<std::vector<std::vector<T>>>
outVect(vec[0].size(),
std::vector<std::vector<T>>(vec.size()));
// transpose loop
for (size_t row = 0; row < vec.size(); ++row)
{
for (size_t col = 0; col < vec[0].size(); ++col)
outVect[col][row] = vec[row][col];
}
return outVect;
}
int main()
{
std::vector<std::vector<std::vector<double>>> a =
{
{ {1,1,1,1}, {2,2,2,2}, {3,3,3,3}, {4,4,4,4}, {5,5,5,5}, {6,6,6,6} },
{ {10,10,10,10}, {20,20,20,20}, {30,30,30,30}, {40,40,40,40}, {50,50,50,50}, {60,60,60,60} },
{ {100,100,100,100}, {200,200,200,200}, {300,300,300,300}, {400,400,400,400}, {500,500,500,500}, {600,600,600,600} },
};
auto b = Transpose(a);
show3D_vector(b);
}
Output:
{1,1,1,1} {10,10,10,10} {100,100,100,100}
{2,2,2,2} {20,20,20,20} {200,200,200,200}
{3,3,3,3} {30,30,30,30} {300,300,300,300}
{4,4,4,4} {40,40,40,40} {400,400,400,400}
{5,5,5,5} {50,50,50,50} {500,500,500,500}
{6,6,6,6} {60,60,60,60} {600,600,600,600}
The other issue is that your show3d_vector
function uses an incorrect type for the for
loop counter. It should be size_t
, not double
.
Upvotes: 0
Reputation: 482
You can solve this matrix transpose more succinctly.
for(const auto& a1 : a){
b.resize(a1.size());
auto b1 = b.begin();
for(const auto& a2 : a1){
b1->push_back(a2);
b1++;
}
}
output is
{{1,1,1,1,},{10,10,10,10,},{100,100,100,100,},},
{{2,2,2,2,},{20,20,20,20,},{200,200,200,200,},},
{{3,3,3,3,},{30,30,30,30,},{300,300,300,300,},},
{{4,4,4,4,},{40,40,40,40,},{400,400,400,400,},},
{{5,5,5,5,},{50,50,50,50,},{500,500,500,500,},},
{{6,6,6,6,},{60,60,60,60,},{600,600,600,600,},},
Upvotes: 1