Reputation: 15
I'm new to rust and encountered an issue while building an API with warp. I'm trying to pass some requests to another thread with a channel(trying to avoid using arc/mutex). Still, I noticed that when I pass an mpsc::sync::Sender to a warp handler, I get this error.
"std::sync::mpsc::Sender cannot be shared between threads safely"
and
"the trait Sync
is not implemented for `std::sync::mpsc::Sender"
Can someone lead me in the right direction?
use std::sync::mpsc::Sender;
pub async fn init_server(run_tx: Sender<Packet>) {
let store = Store::new();
let store_filter = warp::any().map(move || store.clone());
let run_tx_filter = warp::any().map(move || run_tx.clone());
let update_item = warp::get()
.and(warp::path("v1"))
.and(warp::path("auth"))
.and(warp::path::end())
.and(post_json())
.and(store_filter.clone())
.and(run_tx_filter.clone()) //where I'm trying to send "Sender"
.and_then(request_token);
let routes = update_item;
println!("HTTP server started on port 8080");
warp::serve(routes).run(([127, 0, 0, 1], 3030)).await;
}
pub async fn request_token(
req: TokenRequest,
store: Store,
run_tx: Sender<Packet>,
) -> Result<impl warp::Reply, warp::Rejection> {
let (tmp_tx, tmp_rx) = std::sync::mpsc::channel();
run_tx
.send(Packet::IsPlayerLoggedIn(req.address, tmp_tx))
.unwrap();
let logged_in = tmp_rx.recv().unwrap();
if logged_in {
return Ok(warp::reply::with_status(
"Already logged in",
http::StatusCode::BAD_REQUEST,
));
}
Ok(warp::reply::with_status("some token", http::StatusCode::OK))
}
I've looked through some of the examples for warp, and was also wondering what are some good resources to get knowledgable of the crate. Thank you!
Upvotes: 1
Views: 276
Reputation: 1046
This is because you're using std::sync::mpsc::Sender
. std::sync implements !Sync
, so you won't be able to use that. You don't want to use that anyway since it's blocking.
When you use async
functionality in rust, you need to provide a runtime for it. The good news is that warp runs on the tokio
runtime, so you should have access to tokio::sync::mpsc If you take a look at that link, the Sender for that mpsc implementation implements Sync
and Send
so it's safe to share across threads.
TLDR:
Use tokio::sync::mpsc
instead of std::sync::mpsc
and this won't be an issue.
Upvotes: 0