Reputation: 11
Suppose I have machine with states A, ..., Z.
I want the machine to go to state Z
if the machine receives the event { type: "END_OF_THE_WORLD" }
, regardless in which state it is.
Is it possible to define a transition that applies to all states, or do I have to define it in all the states, one by one?
I tried to find a way, but I think it is not possible with the current implementation of Xstate. Just asking, if I did not overlook something.
Upvotes: 1
Views: 823
Reputation: 152
If I understand the use case correctly, I think you can go with a root event
:
const machine = createMachine({
initial: "A",
on: { END_OF_THE_WORLD: { target: ".Z" } },
states: { A: {}, B: {}, Z: {} }
});
This way, regardless of the machine current state, the END_OF_THE_WORLD
will always be available.
Upvotes: 4