Reputation: 4385
The default behavior of panning the map is via left click + drag I would like to change that behavior to be with wheel click + drag. Is this possible?
Upvotes: 1
Views: 341
Reputation: 12418
That's handled by the ScreenSpaceCameraController
, and is configurable. For example:
const viewer = new Cesium.Viewer("cesiumContainer");
// for 3D mode
viewer.scene.screenSpaceCameraController.rotateEventTypes = Cesium.CameraEventType.MIDDLE_DRAG;
// for 2D mode
viewer.scene.screenSpaceCameraController.translateEventTypes = Cesium.CameraEventType.MIDDLE_DRAG;
// remove MIDDLE_DRAG from the top of the tiltEventTypes.
viewer.scene.screenSpaceCameraController.tiltEventTypes.shift();
That last command above uses Array.shift
to remove the first element of the tiltEventTypes
array. The default value of this array (for many versions of Cesium) is shown here:
this.tiltEventTypes = [
CameraEventType.MIDDLE_DRAG,
CameraEventType.PINCH,
{
eventType: CameraEventType.LEFT_DRAG,
modifier: KeyboardEventModifier.CTRL,
},
{
eventType: CameraEventType.RIGHT_DRAG,
modifier: KeyboardEventModifier.CTRL,
},
];
This is showing us that one can still issue "tilt" events even after shifting away the MIDDLE_DRAG
entry. We can CTRL-left-drag, for example, to get the same action.
Upvotes: 1