Reputation: 1019
I am trying to figure out the equivalent of the typical setSibling
C code exercise:
// Assume the tree is fully balanced, i.e. the lowest level is fully populated.
struct Node {
Node * left;
Node * right;
Node * sibling;
}
void setSibling(Node * root) {
if (!root) return;
if (root->left) {
root->left->sibling = root->right;
if (root->sibling) root->right->sibling = root->sibling->left;
SetSibling(left);
SetSibling(right);
}
}
Of course Rust is a different world, so I am forced to think about ownership now. My lousy attempt.
struct TreeNode<'a> {
left: Option<&'a TreeNode<'a>>,
right: Option<&'a TreeNode<'a>>,
sibling: Option<&'a TreeNode<'a>>,
value: String
}
fn BuildTreeNode<'a>(aLeft: Option<&'a TreeNode<'a>>, aRight: Option<&'a TreeNode<'a>>, aValue: String) -> TreeNode<'a> {
TreeNode {
left: aLeft,
right: aRight,
value: aValue,
sibling: None
}
}
fn SetSibling(node: &mut Option<&TreeNode>) {
match node {
Some(mut n) => {
match n.left {
Some(mut c) => {
//c*.sibling = n.right;
match n.sibling {
Some(s) => { n.right.unwrap().sibling = s.left },
None => {}
}
},
None => {}
}
},
None => return
}
}
What's the canonical way to represent graph nodes like these?
Upvotes: 0
Views: 259
Reputation: 42272
Question: what's the canonical way to represent graph nodes like these?
It seems like a typical case of "confused ownership" once you introduce the sibling link: with a strict tree you can have each parent own its children, but the sibling link means this is a graph, and a given node has multiple owners.
AFAIK there are two main ways to resolve this, at least in safe Rust
Both basically work around the ownership constraint, one by muddying the ownership itself, and the other by moving ownership to a higher power (the array).
https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=68d092d0d86dc32fe07902c832262ef4 seems to be more or less what you're looking using Rc & inner mutability:
use std::cell::RefCell;
use std::rc::{Rc, Weak};
#[derive(Default)]
pub struct TreeNode {
left: Option<Rc<TreeNode>>,
right: Option<Rc<TreeNode>>,
sibling: RefCell<Option<Weak<TreeNode>>>,
v: u8,
}
impl TreeNode {
pub fn new(v: u8) -> Rc<Self> {
Rc::new(TreeNode {
v,
..TreeNode::default()
})
}
pub fn new_with(left: Option<Rc<TreeNode>>, right: Option<Rc<TreeNode>>, v: u8) -> Rc<Self> {
Rc::new(TreeNode {
left,
right,
v,
sibling: RefCell::new(None),
})
}
pub fn set_siblings(self: &Rc<Self>) {
let Some(left) = self.left() else { return };
let right = self.right();
left.sibling.replace(right.map(Rc::downgrade));
if let Some(sibling) = self.sibling() {
// not sure this is correct, depending on construction, with
// 3 5
// \ \
// 2 4
// \/
// 1
// (2) has a sibling (4) but doesn't have a right node, so
// unconditionally setting right.sibling doesn't seem correct
right
.unwrap()
.sibling
.replace(sibling.left().map(Rc::downgrade));
}
left.set_siblings();
right.map(|r| r.set_siblings());
}
pub fn left(&self) -> Option<&Rc<Self>> {
self.left.as_ref()
}
pub fn right(&self) -> Option<&Rc<Self>> {
self.right.as_ref()
}
pub fn sibling(&self) -> Option<Rc<Self>> {
self.sibling.borrow().as_ref()?.upgrade()
}
}
fn main() {
let t = TreeNode::new_with(
TreeNode::new_with(TreeNode::new(1).into(), TreeNode::new(2).into(), 3).into(),
TreeNode::new(4).into(),
5,
);
t.set_siblings();
assert_eq!(t.left().and_then(|l| l.sibling()).unwrap().v, 4);
let ll = t.left().and_then(|l| l.left());
assert_eq!(ll.map(|ll| ll.v), Some(1));
ll.unwrap().sibling().unwrap();
assert_eq!(
t.left()
.and_then(|l| l.left())
.and_then(|ll| ll.sibling())
.unwrap()
.v,
2
);
}
Note that I assumed the tree is immutable once created, only the siblings links have to be generated post-facto. So I only added inner mutability for those. I also used weak pointers which probably isn't necessary, if the tree is put in an inconsistent state it's not like that'll save anything. All it requires is a few upgrade()
and downgrade()
calls in stead of clone()
though so it's not a huge imposition.
That aside, there are lots of issues with your attempt:
Option
is... unnecessary, function clearly expects to set a sibling, just give it a sibling, and remove the unnecessary outer layer of testsmatch
is nice, when you need it. Here, you probably don't, if let
would do the trick fine especially since there is no else
branchnew
(if there's only one)Upvotes: 3