Reputation: 9
My large application with codelite builds fine with g++ and comes up and runs. When I try to start either LLDB or GDB either something flashes on the monitor and stops or simply just does nothing.
I changed debuggers frequently tried to acquire an older version of CodeLite.
System: M1 mac with 16G of memory, OS Ventura.
Upvotes: 0
Views: 1014
Reputation: 2400
CodeLite no longer supports lldb
directly (on all platforms).
It has moved to use the new DAP
(Debug Adapter Protocol) method of debugging code.
On macOS, you should install lldb-vscode
via brew
:
brew install llvm
In CodeLite make sure that the DebugAdapterClient
plugin is loaded: Plugins -> Manage...
Force a new scan: Settings -> Debug Adapter Client
and CodeLite should detect the new debugger
In your project, change the debugger to lldb-vscode
You can read more about DAP integration here.
Upvotes: 1