Reputation: 21
Prior to publishing my app on the market I could connect my phone via USB and run/debug the app on the phone (signed with development key). Now that I have published it on the market I find that in order to run it on my phone I have to export a signed apk and copy it to my phone's SD card and then install it. This is a hassle but even worse is that I can no longer run the app in debug mode on my phone. I have not seen anyone else complain about this so I presume I am lacking some understanding of the process. Can anyone help?
Thanks aussieW
Upvotes: 0
Views: 248
Reputation: 11
I just do a "run" from Eclipse as usual to debug, and I didn't need to sign anything, only when exporting the file to be published. I don't put the file manually in the phone; I have a run configuration that runs the app right on the phone via USB DEBUGGING. The catch is I can't have USB Storage AND Debugging on at the same time.
Upvotes: 1
Reputation: 26991
This means that you will need to uninstall the current application on the device in order to debug.
Upvotes: 1