BigDids
BigDids

Reputation: 11

Questions about errors from Pylint

I'm trying to use pygame for the first time by following a tutorial on Youtube.

I realized that Pylint points out a lot of errors that I think are irrelevent, such as "C0114:missing-module-docstring". Is there a way to "customize" what Pylint displays ? I find myself with a lot of blue underlining in my whole code which is unpleasant, and I don't want to uninstall Pylint because it can be handy when I make a typo, for example.

There is also an error that I don't understand : "E0611:no-name-in-module". This is shown at the beginning of my code when I try to import a module from pygame :

from pygame.math import Vector2

This is strange because my game runs using this module without any problems. It also occurs when I call functions from pygame such as :

pygame.init()

Again, it works, but it's underlined in red and shows an error. Is there any way to fix this ?

I tried to go in the settings to see if I could modify something regarding Pylint errors, with no success.

Upvotes: 1

Views: 354

Answers (1)

Tzane
Tzane

Reputation: 3462

You can control what checks pylint does with a separate .pylintrc configuration file, just add one to your project root and pylint should use it automatically. You can create one for yourself from scratch, use the builtin generator with pylint --generate-rcfile or try finding a ready template on the web such as:

Upvotes: 3

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