Reputation: 195
I'm compiling a C library from GO code, using CGO. The libraries functions are then called from C#.
In this GO code I have a function that expects a []string input, such as:
func StringArray(strings []string)
I also have another function that expects an []int input, such as:
func IntArray(vals []int)
If I look at the generated header file, I can see the following for the above functions:
extern __declspec(dllexport) void IntArray(GoSlice vals);
extern __declspec(dllexport) void StringArray(GoSlice strings);
I can successfully call the IntArray
function from C#, by creating the following struct:
internal struct GoSlice
{
public IntPtr data;
public long len, cap;
public GoSlice(IntPtr data, long len, long cap)
{
this.data = data;
this.len = len;
this.cap = cap;
}
}
And then call the function like so:
long[] data = { 1, 2, 3, 4, 5, 6 };
IntPtr data_ptr = Marshal.AllocHGlobal(Buffer.ByteLength(data));
Marshal.Copy(data, 0, data_ptr, data.Length);
var nums = new GoSlice(data_ptr, data.Length, data.Length);
IntArray(nums);
Marshal.Copy(nums.data, data, 0, data.Length);
I can also successfully call functions expecting a string input, by creating the following struct:
internal struct GoString
{
public string msg;
public long len;
public GoString(string msg, long len)
{
this.msg = msg;
this.len = len;
}
}
And then just call the function like so:
string inputString = "Test";
GoString goString = new GoString(inputString, inputString.Length);
StringInput(goString);
What I struggle to achieve, is to pass the expected []string GoSlice to the StringArray
function. Any suggestions? I need the GoSlice to include strings and not integers.
I've tried, in various ways, to pass strings to the GoSlice instead of integers which didn't work with mixed results. I expected to end up with a []string GoSlice which could be used when calling the "CGO compiled" GO function from C#.
Upvotes: 1
Views: 414
Reputation: 195
Thanks to Liams input, I managed to come up with the following solution.
Exported GO function:
//export Parse22Strings
func Parse22Strings(argv **C.char, argc C.int) {
length := int(argc)
tmpslice := unsafe.Slice(argv, length)
gostrings := make([]string, length)
for i, s := range tmpslice {
gostrings[i] = C.GoString(s)
}
}
Since I'm using version 1.20.1 of GO, I actually changed:
tmpslice := (*[1 << 30]*C.char)(unsafe.Pointer(argv))[:length:length]
To:
tmpslice := unsafe.Slice(argv, length)
As per the documentation from the CGO wiki here: https://github.com/golang/go/wiki/cgo#turning-c-arrays-into-go-slices
C# Platform Invoke (P/Invoke):
[DllImport("shared.dll", CallingConvention = CallingConvention.Cdecl)]
internal static extern void Parse22Strings(string[] argv, int argc);
C# library call:
string[] strArray = {"one", "two", "three", "four", "five", "six", "seven", "..."};
Parse22Strings(strArray, strArray.Length);
Upvotes: 0
Reputation: 3704
I am a little confused about when you are referring to C#
or Go
types in your questions, but I think i can still clear this up for you.
Firstly, cgo
creates a C interface so your problem is simplified to:
Seems like you have a good grasp on the former, so i am going to focus on the later.
For C functions with dynamic structures, we need to know how much memory and the layout of it. So a function that accepts an array of strings (containing the same type of data as a String Slice) could look like the following in C
int Parse22Strings(int argc, char** argv){
if(argc!=2){
return -1;
}
printf("string #1 %s string #2\n",argv[0],argv[1]);
}
Ok so if we want the same interface using Go, we just have to match it in cgo (taken form this other answer):
func Parse22Strings(argc C.int, argv **C.char) {
length := int(argc)
tmpslice := (*[1 << 30]*C.char)(unsafe.Pointer(argv))[:length:length]
gostrings := make([]string, length)
for i, s := range tmpslice {
gostrings[i] = C.GoString(s)
}
fmt.Printf("string #1 %s string #2\n",gostrings[0],gostrings [1]);
}
So at this point you can just treat the function above as int Parse22Strings(int argc, char** argv)
because that is how it will be called. If you need to return a Slice you just need to again transform it to a C type:
struct GoSliceSimple{
int argc;
char ** argv;
};
func Parse22Strings(argc C.int, argv **C.char) C.struct_GoSliceSimple {
//be sure to use malloc so the Go garbage collector does not destroy any returned string
}
You can use can more complicated with opaque types, but generally just serializing the data in C structs and passing it back and forth is the best way to go.
Upvotes: 1