Reputation: 373
I want to create a Strategy
that generates u32
values less than 1000000
efficiently and uniformly. The only two ways that I know to do this are to use any::<u32>()
and then do one of the following:
prop_filter
to filter out values greater than or equal to 1000000
prop_map
to convert the values greater than or equal to 1000000
to values less than 1000000
using the modulus operator (i.e. .prop_map(|x|x % 1000000)
). However, this would not provide a uniform sample, and it seems a bit clunky.Is there any better way to do this, perhaps by using proptest::prelude::Rng::gen_range()
somehow?
Upvotes: 1
Views: 960
Reputation: 27539
Just use a Range
, as their tutorial states:
0..100i32
is a strategy to generate i32s between 0, inclusive, and 100, exclusive
so the strategy for numbers up to 1_000_000
is 0u32..1_000_000
Upvotes: 1