Reputation: 740
What is the best way to handle key presses in Java? I was trying to set up my KeyListener code but then I saw online KeyBinding is what should be used but after reading
http://download.oracle.com/javase/tutorial/uiswing/misc/keybinding.html
and not being able to find any tutorials online I am even more confused.
Here is what i have been trying:
frame = new JFrame("Jay's Game Title");
Container panel = (JPanel)frame.getContentPane();
...
panel.setFocusable(true);
panel.requestFocus();
panel.addKeyListener(this);//TODO:fix me please, this is not working
frame.setSize(1024, 768);
frame.setVisible(true);
frame.setFocusable(false);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
but to no avail. Any help is much appreciated and in the meantime I will continue to look over others' posts and pull more of my hair out.
note: my code for my buttons work just great, and I would love to have my keypresses handled in another keypresses.java file or something to keep it organized
package com.jayavon.game.client;
/****************************************************************
* Author : ***REMOVED***
* Start Date : 09/04/2011
* Last Update : 10/04/2011
*
* Description
* This is the video game application
* This application is used to sending and receiving the messages
* and all of the game data(soon, hopefully :p).
*
* Remarks
* Before running the client application make sure the server is
* running.
******************************************************************/
import javax.swing.*;
import java.awt.Container;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.util.ArrayList;
import java.util.Iterator;
public class MyClient extends JFrame implements ActionListener, KeyListener{
JFrame frame;
JTextField chatBoxTxt;
JButton sendButton, exitButton, onlineButton, backpackButton, characterButton, helpButton, optionsButton, questsButton, skillsButton;
JInternalFrame skillsFrame, onlineFrame;
DefaultListModel modelChatList;
JList listForChat;
JScrollPane chatScrollPane;
DefaultListModel modelUserList;
JList listForUsers;
JScrollPane userListScrollPane;
String name, password;
Socket s, s1, s2;
DataInputStream messageIn;
DataOutputStream messageOut;
DataInputStream userNameIn;
DataOutputStream userNameOut;
DataOutputStream userLogOut;
MyClient(String name, String password) throws IOException{
this.name = name;
initGUI();
s = new Socket("localhost",1004); //creates a socket object
s1 = new Socket("localhost",1004);
s2 = new Socket("localhost",1004);
//create input-stream for a particular socket
messageIn = new DataInputStream(s.getInputStream());
//create output-stream
messageOut = new DataOutputStream(s.getOutputStream());
//sending a message for login
messageOut.writeUTF(name + " has joined the game.");
userLogOut = new DataOutputStream(s1.getOutputStream());
userNameOut = new DataOutputStream(s2.getOutputStream());
userNameIn = new DataInputStream(s2.getInputStream());
//creating a thread for maintaining the list of user name
MyUserNameReciever userNameReciever = new MyUserNameReciever(userNameOut, modelUserList, name, userNameIn);
Thread userNameRecieverThread = new Thread(userNameReciever);
userNameRecieverThread.start();
//creating a thread for receiving a messages
MyMessageReciever messageReciever = new MyMessageReciever(messageIn, modelChatList);
Thread messageRecieverThread = new Thread(messageReciever);
messageRecieverThread.start();
}
public void initGUI(){
frame = new JFrame("Jay's Game Title");
Container panel = (JPanel)frame.getContentPane();
chatBoxTxt = new JTextField();
panel.add(chatBoxTxt);
chatBoxTxt.setBounds(5,605,650,30);
chatBoxTxt.setVisible(false);
sendButton = new JButton("Send");
sendButton.addActionListener(this);
panel.add(sendButton);
sendButton.setBounds(260,180,90,30);
modelChatList = new DefaultListModel();
listForChat = new JList(modelChatList);
chatScrollPane = new JScrollPane(listForChat);
panel.add(chatScrollPane);
chatScrollPane.setBounds(5,640,650,80);
modelUserList = new DefaultListModel();
listForUsers = new JList(modelUserList);
userListScrollPane = new JScrollPane(listForUsers);
userListScrollPane.setSize(100,250);
userListScrollPane.setVisible(false);
backpackButton = new JButton(new ImageIcon("images/gui/button_backpack.png"));
backpackButton.addActionListener(this);
backpackButton.setBounds(660,686,33,33);
backpackButton.setBorderPainted(false);backpackButton.setFocusPainted(false);
backpackButton.setToolTipText("Backpack[B]");
panel.add(backpackButton);
characterButton = new JButton(new ImageIcon("images/gui/button_character.png"));
characterButton.addActionListener(this);
characterButton.setBounds(695,686,33,33);
characterButton.setBorderPainted(false);characterButton.setFocusPainted(false);
characterButton.setToolTipText("Character[C]");
panel.add(characterButton);
skillsButton = new JButton(new ImageIcon("images/gui/button_skills.png"));
skillsButton.addActionListener(this);
skillsButton.setBounds(730,686,33,33);
skillsButton.setBorderPainted(false);skillsButton.setFocusPainted(false);
skillsButton.setToolTipText("Skills[V]");
panel.add(skillsButton);
questsButton = new JButton(new ImageIcon("images/gui/button_quests.png"));
questsButton.addActionListener(this);
questsButton.setBounds(765,686,33,33);
questsButton.setBorderPainted(false);questsButton.setFocusPainted(false);
questsButton.setToolTipText("Quests[N]");
panel.add(questsButton);
onlineButton = new JButton(new ImageIcon("images/gui/button_online.png"));
onlineButton.addActionListener(this);
onlineButton.setBounds(800,686,33,33);
onlineButton.setBorderPainted(false);onlineButton.setFocusPainted(false);
onlineButton.setToolTipText("Online List[U]");
panel.add(onlineButton);
helpButton = new JButton(new ImageIcon("images/gui/button_help.png"));
helpButton.addActionListener(this);
helpButton.setBounds(835,686,33,33);
helpButton.setBorderPainted(false);helpButton.setFocusPainted(false);
helpButton.setToolTipText("Help[I]");
panel.add(helpButton);
optionsButton = new JButton(new ImageIcon("images/gui/button_options.png"));
optionsButton.addActionListener(this);
optionsButton.setBounds(870,686,33,33);
optionsButton.setBorderPainted(false);optionsButton.setFocusPainted(false);
optionsButton.setToolTipText("Options[O]");
panel.add(optionsButton);
exitButton = new JButton(new ImageIcon("images/gui/button_exit.png"));
exitButton.addActionListener(this);
exitButton.setBounds(905,686,33,33);
exitButton.setBorderPainted(false);exitButton.setFocusPainted(false);
exitButton.setToolTipText("Exit[none]");
panel.add(exitButton);
skillsFrame = new JInternalFrame("Skills", true, true, false, false);
skillsFrame.setBounds(600, 10, 400, 500);
skillsFrame.setVisible(false);
panel.add(skillsFrame);
onlineFrame = new JInternalFrame("Users", true, true, false, false);
onlineFrame.setContentPane(userListScrollPane);
onlineFrame.setBounds(850, 10, 150, 300);
onlineFrame.setVisible(false);
panel.add(onlineFrame);
panel.setLayout(null);
panel.setFocusable(true);
panel.requestFocus();
panel.addKeyListener(this);//TODO:fix me please, this is not working
frame.setSize(1024, 768);
frame.setVisible(true);
frame.setFocusable(false);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
public void actionPerformed(ActionEvent e){
// sending the messages
if(e.getSource() == sendButton && chatBoxTxt.isVisible() == false){
chatBoxTxt.setVisible(true);
chatBoxTxt.requestFocus(true);
} else if (e.getSource() == sendButton && chatBoxTxt.isVisible() == true){
String str = "";
str = chatBoxTxt.getText();
if (str != ""){
str = name + ": > " + str;
try{
messageOut.writeUTF(str);
System.out.println(str);
messageOut.flush();
}catch(IOException ae)
{System.out.println(ae);}
}
//and hide chatBoxTxt
chatBoxTxt.setText("");
chatBoxTxt.setVisible(false);
}
// show user list
if (e.getSource() == onlineButton){
if (userListScrollPane.isVisible()){
userListScrollPane.setVisible(false);
} else {
userListScrollPane.setVisible(true);
}
if (onlineFrame.isVisible()){
onlineFrame.setVisible(false);
} else {
onlineFrame.setVisible(true);
}
}
// show skill list
if (e.getSource() == skillsButton){
if (skillsFrame.isVisible()){
skillsFrame.setVisible(false);
} else {
skillsFrame.setVisible(true);
}
}
// client logout
if (e.getSource() == exitButton){
int exit = JOptionPane.showConfirmDialog(this, "Are you sure you want to exit?");
if (exit == JOptionPane.YES_OPTION){
frame.dispose();
try{
//sending the message for logout
messageOut.writeUTF(name + " has logged out.");
userLogOut.writeUTF(name);
userLogOut.flush();
Thread.currentThread().sleep(1000);
System.exit(1);
}catch(Exception oe){}
}
}
}
public void windowClosing(WindowEvent w){
try{
userLogOut.writeUTF(name + " has logged out.");
userLogOut.flush();
Thread.currentThread().sleep(1000);
System.exit(1);
}catch(Exception oe){}
}
@Override
public void keyPressed(KeyEvent e) {
int id = e.getID();
//open up chatBoxTxt for typing
if (id == KeyEvent.VK_ENTER && !chatBoxTxt.isVisible()){
chatBoxTxt.setVisible(true);
chatBoxTxt.requestFocus(true);
} //it is open so want to send text
else if (id == KeyEvent.VK_ENTER && chatBoxTxt.isVisible()) {
//send message
String str = "";
str = chatBoxTxt.getText();
//make sure there is a message
if (str.length() > 0){
chatBoxTxt.setText("");
str = name + ": > " + str;
try{
messageOut.writeUTF(str);
System.out.println(str);
messageOut.flush();
}catch(IOException ae)
{System.out.println(ae);}
}
//and hide chatBoxTxt
chatBoxTxt.setVisible(false);
} //press (Map) key without chatBoxTxt being open
else if (id == KeyEvent.VK_M && !chatBoxTxt.isVisible()){
} //press (Character) key without chatBoxTxt being open
else if (id == KeyEvent.VK_C && !chatBoxTxt.isVisible()){
} //press (Backpack) key without chatBoxTxt being open
else if (id == KeyEvent.VK_B && !chatBoxTxt.isVisible()){
}
}
@Override
public void keyReleased(KeyEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void keyTyped(KeyEvent arg0) {
// TODO Auto-generated method stub
}
// class is used to maintain the list of user name
class MyUserNameReciever implements Runnable{
DataOutputStream userNameOut;
DefaultListModel modelUserList;
DataInputStream userNameIn;
String name, lname;
ArrayList alname = new ArrayList(); //stores the list of user names
ObjectInputStream obj; // read the list of user names
int i = 0;
MyUserNameReciever(DataOutputStream userNameOut, DefaultListModel modelUserList, String name, DataInputStream userNameIn){
this.userNameOut = userNameOut;
this.modelUserList = modelUserList;
this.name = name;
this.userNameIn = userNameIn;
}
public void run(){
try{
userNameOut.writeUTF(name); // write the user name in output stream
while(true){
obj = new ObjectInputStream(userNameIn);
//read the list of user names
alname = (ArrayList)obj.readObject();
if(i>0)
modelUserList.clear();
Iterator i1 = alname.iterator();
System.out.println(alname);
while(i1.hasNext()){
lname = (String)i1.next();
i++;
//add the user names in list box
modelUserList.addElement(lname);
}
}
}catch(Exception oe){}
}
}
//class is used to received the messages
class MyMessageReciever implements Runnable{
DataInputStream messageIn;
DefaultListModel modelChatList;
MyMessageReciever(DataInputStream messageIn, DefaultListModel modelChatList){
this.messageIn = messageIn;
this.modelChatList = modelChatList;
}
public void run(){
String incommingMessage = "";
while(true){
try{
incommingMessage = messageIn.readUTF(); // receive the message from server
// add the message in list box
modelChatList.addElement(incommingMessage);
/* forces chat to bottom of screen :TODO but doesn't allow scrolling up
chatScrollPane.getVerticalScrollBar().addAdjustmentListener(new AdjustmentListener() {
public void adjustmentValueChanged(AdjustmentEvent e) {
e.getAdjustable().setValue(e.getAdjustable().getMaximum());
}});*/
}catch(Exception e){}
}
}
}
}
Upvotes: 4
Views: 2757
Reputation: 324118
and not being able to find any tutorials online I am even more confused.
That link is a tutorial. Unless you ask a specific question we don't know what you don't understand.
my code for my buttons work just great
It looks like you want the Enter key to do the same processing as clicking on a button. In this case the simple solution is to add an ActionListener to the text field instead of using Key Bindings. You should NOT even consider using a KeyListener for this.
Of course this means you need to redesign your program to use a different ActionListener for each button. So you need "Send", "Online", "Skills", and "Exit" ActionListeners. Then the "Send" ActionListener can be used by both the send button and the text field.
Edit:
for example: the user can hit (VK_V) or click the skills button to show the skills internal frame
You would use Key Bindings for this. You can do the bindings manually as described in the tutorial.
Or, an easier solution is to use a JMenu with menu items to invoke your Actions. Then you can just set an Accelerator for the menu item. Read the section from the Swing tutorial on How to Use Menus for more information.
Any further help will require you to post your SSCCE,
Upvotes: 4