Reputation: 6084
I've overrided(placed in category, or swizzled) UINavigationBar's drawRect to show custom background. In iOS 5 it's not working. What should I do?
Upvotes: 19
Views: 14754
Reputation: 5428
After iOS 5 - (void)drawRect:(CGRect)rect
is not called while we create category for UINavigationBar
but you can call -(void)awakeFromNib
and add all the code that you want to add.
Upvotes: 0
Reputation: 11148
Setting custom background for UINavigationBar to support iOS5 and iOS4 too!
http://rogchap.com/2011/06/21/custom-navigation-bar-background-and-custom-buttons/
As you know, until iOS 5 came out, we used drawRect
override in AppDelegate
to customize UINavigationBar
.
But know, iOS 5 give us some new method for styling (and old doesn’t work).
How to build app that will work on iOS 4 and iOS 5 with stylized UINavigationBar
?
You must to do both!
In AppDelegate
use this code:
@implementation UINavigationBar (UINavigationBarCategory)
- (void)drawRect:(CGRect)rect {
UIImage *img = [UIImage imageNamed:@"navbar.png"];
[img drawInRect:rect];
}
@end
and in viewDidLoad
method for iOS5 (in your view implementation):
if ([self.navigationController.navigationBar respondsToSelector:@selector( setBackgroundImage:forBarMetrics:)]){
[self.navigationController.navigationBar setBackgroundImage:[UIImage imageNamed:@"navbar.png"] forBarMetrics:UIBarMetricsDefault];
}
If you see, here we are asking if navbar will respondToSelector to avoid crash on iOS4!
Upvotes: 26
Reputation: 2551
Try to read iOS 5.0 Release Notes
In iOS 5, the UINavigationBar, UIToolbar, and UITabBar implementations have changed so that the drawRect: method is not called unless it is implemented in a subclass. Apps that have re-implemented drawRect: in a category on any of these classes will find that the drawRect: method isn't called. UIKit does link-checking to keep the method from being called in apps linked before iOS 5 but does not support this design on iOS 5 or later.
Upvotes: 11
Reputation: 477
Follow this link to make your code compatible with iOS4, 5 and 6.
You just have to make in Photoshop or other software a rectangular with the size of 320x44 or 640x88 (for retina display) and import it to your project
In AppDelegate use this code (in the header between #import and @implementation AppDelegate):
@implementation UINavigationBar (CustomImage)
- (void)drawRect:(CGRect)rect {
UIImage *image = [UIImage imageNamed:@"top_bar.png"];
[image drawInRect:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)];
}
@end
In viewDidLoad use this code for iOS5 and iOS6:
#if defined(__IPHONE_5_0) && __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_5_0
if ([self.navigationController.navigationBar respondsToSelector:@selector( setBackgroundImage:forBarMetrics:)]){
[self.navigationController.navigationBar setBackgroundImage:[UIImage imageNamed:@"top_bar.png"] forBarMetrics:UIBarMetricsDefault];
}
#endif
Upvotes: 0
Reputation: 41005
Here's a less-ugly solution that works for both iOS4 and 5:
@implementation UINavigationBar (CustomBackground)
- (UIImage *)barBackground
{
return [UIImage imageNamed:@"top-navigation-bar.png"];
}
- (void)didMoveToSuperview
{
//iOS5 only
if ([self respondsToSelector:@selector(setBackgroundImage:forBarMetrics:)])
{
[self setBackgroundImage:[self barBackground] forBarMetrics:UIBarMetricsDefault];
}
}
//this doesn't work on iOS5 but is needed for iOS4 and earlier
- (void)drawRect:(CGRect)rect
{
//draw image
[[self barBackground] drawInRect:rect];
}
@end
Upvotes: 12
Reputation: 12493
@implementation UINavigationBar (MyCustomNavBar)
- (void)setBackgroudImage:(UIImage*)image
{
CGSize imageSize = [image size];
self.frame = CGRectMake(self.frame.origin.x, self.frame.origin.y, self.frame.size.width, imageSize.height);
UIImageView *backgroundImage = [[UIImageView alloc] initWithImage:image];
backgroundImage.frame = self.bounds;
[self addSubview:backgroundImage];
[backgroundImage release];
}
@end
The above swizzling will allow you to set any custom background image for the UINavigationBar(iOS5 & iOS4).
Upvotes: 1
Reputation: 6084
There's some possible solutions:
Quickest fix For laziest of us :
@interface MyNavigationBar : UINavigationBar
@end
@implementation MyNavigationBar
- (void)drawRect:(CGRect)rect {
}
@end
@implementation UINavigationBar (BecauseIMLazyHacks)
/*
Another Ugly hack for iOS 5.0 support
*/
+ (Class)class {
return NSClassFromString(@"MyNavigationBar");
}
-(void)drawRect:(CGRect)rect {
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextTranslateCTM(context, 0, self.frame.size.height);
CGContextScaleCTM(context, 1.0, -1.0);
CGContextDrawImage(context, CGRectMake(0, 0,
self.frame.size.width, self.frame.size.height), barBackground.CGImage);
}
@end
Again. It works, but You shouldn't do it like this.
Another way, as suggested in WWDC'11 is to override UINavigationBar (Create MyNavigationBar) and initialize UINavigationController from xib like here :
http://www.iosdevnotes.com/2011/09/custom-uinavigationbars-techniques/
And finally, use logic flow switch for iOS5.0 and iOS5.0- Use new API where it's possible.
Categories is wrong path, Swizzling is wrong path. (They're just whispering in your ears:"Give yourself to the Dark Side. It is the only way you can save your apps.")
Upvotes: 8