Reputation: 4675
I'm just trying to learn Godot. It seems to work on Nodes, so it would be really helpful to have a reference document dedicated to Nodes, so I can look up what they do, so that when I start a project, I can decide which node I should use. I just started a tutorial that uses a Control
node as root. Why? I don't know. I know about the manual and I've enabled Godot on Devdocs but neither of these allow me to browse through Nodes and look up what they do. This I want.
Upvotes: 0
Views: 471
Reputation: 64
node3d will create a 3d scene
its position will be the scene origin
node2d will create a 2d scene
its position will be the scene origin
control will create a 2d scene
it has no position
essentially, some 2d nodes (those with green icons), may need a control node to control some of their attributes
godot is built on classes - inheriting attributes necessary (node2d inherits from node etc.)
node is just the base class for all 'things' in godot https://docs.godotengine.org/en/stable/classes/class_node.html
godot docs may be useful to you in future for understanding the engine
Upvotes: 0