Reputation: 37579
How to reduce the size of the imageview to 200x200 ?
This is my actual code:
private ImageView splash;
public void onCreate(Bundle icicle) {
super.onCreate(icicle);
FrameLayout fl = new FrameLayout(this.getApplicationContext());
splash = new ImageView(getApplicationContext());
splash.setImageResource(R.drawable.logo);
fl.addView(splash);
fl.setForegroundGravity(Gravity.CENTER);
fl.setBackgroundColor(Color.BLACK);
setContentView(fl);
Upvotes: 1
Views: 5355
Reputation: 34291
you can set imageview size like this
imageview.setLayoutParams(new FrameLayout.LayoutParams(200,200));
imageview.setScaleType(ScaleType.FIT_XY);
imageview.setImageResource(R.drawable.logo);
Upvotes: 1
Reputation: 8180
If you mean 200 dip, the following should work.
int dips = TypedValue.applyDimension(
TypedValue.COMPLEX_UNIT_DIP,
200 ,
context.getResources().getDisplayMetrics());
splash.setLayoutParams(new FrameLayout.LayoutParams(dips,dips));
if you want to get sp ( scaled pixels ) instead use TypedValue.COMPLEX_UNIT_SP instead of COMPLEX_UNIT_DIP, and if you want just 200 plain pixels, use
splash.setLayoutParams(new FrameLayout.LayoutParams(200, 200));
instead.
Upvotes: 1
Reputation: 3916
use this code before you add view to framelayout
splash.setLayoutParams(new FrameLayout.LayoutParams(200,200));
Upvotes: 2
Reputation: 12399
Just Try This:
ImageView image=(ImageView)findViewById(R.id.Image1);
Bitmap bm=BitmapFactory.decodeResource(getResources(), R.drawable.sc01);
int width=200;
int height=200;
Bitmap resizedbitmap=Bitmap.createScaledBitmap(bm, width, height, true);
image.setImageBitmap(resizedbitmap);
Upvotes: 7