new_perl
new_perl

Reputation: 7735

What's the difference between "static" and "static inline" function?

IMO both make the function to have a scope of the translation unit only.

What's the difference between "static" and "static inline" function?

Why should inline be put in a header file, not in .c file?

Upvotes: 192

Views: 267385

Answers (7)

prometheus
prometheus

Reputation: 146

An inline definition is not externally linked.

// average.h
#ifndef AVERAGE_H
#define AVERAGE_H
inline double average(double a, double b);
#endif

Attempting to call an inline function with the definition above from another module after it has been preprocessed or linked to a c file will result in an error.

There are two ways to solve this problem:

  1. make it a static inline function defintion. Example:
// average.h
#ifndef AVERAGE_H
#define AVERAGE_H
static inline double average(double a, double b);
#endif
  1. include the defintion from the c file and make it external. Example:
#include "average.h"
extern double average(double a ,double b){ 
  return (a + b) / 2;
}

Upvotes: 0

Matthijs Kooijman
Matthijs Kooijman

Reputation: 2797

In C++, one important effect of inline (that is not mentioned in the other answers yet, I think) is that it prevents linker errors when multiple definitions of the function are found.

Consider a function that is defined in a header file to allow it to be inlined into the source files that include the header. If the compiler decides to not inline (all calls to) this function, the function definition will be included into every object file that references it (i.e. does not inline all calls).

This might cause multiple definitions of the functions to read the linker (though not always, since it depends on the inlining decisions made by the compiler). Without the inline keyword, this produces a linker error, but the inline keyword tells the linker to just pick one definition and discard the rest (which are expected to be equal, but this is not checked).

The static keyword, on the other hand, ensures that if a function is included in the object file, it will be private to that object file. If multiple object files contain the same function, they will coexist and all calls to the function will use their "own" version. This means that more memory is taken up. In practice, I believe this means that using static for functions defined in header files is not a good idea, better to just use inline.

In practice, this also means that static functions cannot produce linker errors, so the effect of inline above is not really useful for static functions. However, as suggested by ony in another answer, adding inline might be helpful to prevent warnings for unused functions.

Note that the above is true for C++. In C, inline works a bit different, and you have to explicitly put an extern declaration in a single source file to have the inline function emitted into that object file so it is available for any non-inlined uses. In other words, inline means that a function is not emitted into any source file, even when not all calls are inlined, unless it is also specified as extern, and then it is emitted (even if all local calls are inlined). I'm not sure how that interacts with static, though.

Upvotes: 5

ony
ony

Reputation: 13223

From my experience with GCC I know that static and static inline differs in a way how compiler issue warnings about unused functions. More precisely when you declare static function and it isn't used in current translation unit then compiler produce warning about unused function, but you can inhibit that warning with changing it to static inline.

Thus I tend to think that static should be used in translation units and benefit from extra check compiler does to find unused functions. And static inline should be used in header files to provide functions that can be in-lined (due to absence of external linkage) without issuing warnings.

Unfortunately I cannot find any evidence for that logic. Even from GCC documentation I wasn't able to conclude that inline inhibits unused function warnings. I'd appreciate if someone will share links to description of that.

Upvotes: 33

shengy
shengy

Reputation: 9749

In C, static means the function or variable you define can be only used in this file(i.e. the compile unit)

So, static inline means the inline function which can be used in this file only.

EDIT:

The compile unit should be The Translation Unit

Upvotes: 8

Christoph
Christoph

Reputation: 169603

By default, an inline definition is only valid in the current translation unit.

If the storage class is extern, the identifier has external linkage and the inline definition also provides the external definition.

If the storage class is static, the identifier has internal linkage and the inline definition is invisible in other translation units.

If the storage class is unspecified, the inline definition is only visible in the current translation unit, but the identifier still has external linkage and an external definition must be provided in a different translation unit. The compiler is free to use either the inline or the external definition if the function is called within the current translation unit.

As the compiler is free to inline (and to not inline) any function whose definition is visible in the current translation unit (and, thanks to link-time optimizations, even in different translation units, though the C standard doesn't really account for that), for most practical purposes, there's no difference between static and static inline function definitions.

The inline specifier (like the register storage class) is only a compiler hint, and the compiler is free to completely ignore it. Standards-compliant non-optimizing compilers only have to honor their side-effects, and optimizing compilers will do these optimizations with or without explicit hints.

inline and register are not useless, though, as they instruct the compiler to throw errors when the programmer writes code that would make the optimizations impossible: An external inline definition can't reference identifiers with internal linkage (as these would be unavailable in a different translation unit) or define modifiable local variables with static storage duration (as these wouldn't share state accross translation units), and you can't take addresses of register-qualified variables.

Personally, I use the convention to mark static function definitions within headers also inline, as the main reason for putting function definitions in header files is to make them inlinable.

In general, I only use static inline function and static const object definitions in addition to extern declarations within headers.

I've never written an inline function with a storage class different from static.

Upvotes: 154

littleadv
littleadv

Reputation: 20272

inline instructs the compiler to attempt to embed the function content into the calling code instead of executing an actual call.

For small functions that are called frequently that can make a big performance difference.

However, this is only a "hint", and the compiler may ignore it, and most compilers will try to "inline" even when the keyword is not used, as part of the optimizations, where its possible.

for example:

static int Inc(int i) {return i+1};
.... // some code
int i;
.... // some more code
for (i=0; i<999999; i = Inc(i)) {/*do something here*/};

This tight loop will perform a function call on each iteration, and the function content is actually significantly less than the code the compiler needs to put to perform the call. inline will essentially instruct the compiler to convert the code above into an equivalent of:

 int i;
 ....
 for (i=0; i<999999; i = i+1) { /* do something here */};

Skipping the actual function call and return

Obviously this is an example to show the point, not a real piece of code.

static refers to the scope. In C it means that the function/variable can only be used within the same translation unit.

Upvotes: 125

R.. GitHub STOP HELPING ICE
R.. GitHub STOP HELPING ICE

Reputation: 215277

One difference that's not at the language level but the popular implementation level: certain versions of gcc will remove unreferenced static inline functions from output by default, but will keep plain static functions even if unreferenced. I'm not sure which versions this applies to, but from a practical standpoint it means it may be a good idea to always use inline for static functions in headers.

Upvotes: 8

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