Reputation: 21
I'm trying to get the horizontal rotation of the camera, but the scene.camera.axis.x seems to be completely random and makes no sense at all. I need the rotation in degrees because that's what I need to rotate my object to the camera.
Here is what ive tried:
I tried inputting the X in the sin for rotation, and Z in the cos for rotation, which didn't work. I just tried doing only X in both sin and cos for rotation, it seemed random.
This is my code. (model is just an obj files text, but I excluded it and the function source code because those are not the problem, and would make it ridiculously long.)
loadobject(model,size=3)
scene.camera.autoscale = False
sine = 0
rotx = 0
roty = 0
print(offset)
scene.camera.axis = vec(0,0,0)
while True:
rate(60)
vertindex = 0
rotx = scene.camera.axis.x
roty += 1
for v in verts:
v.pos.x = (sin(radians(rotx)) * (objectposes[vertindex].z - offset.z)) + (sin(radians(rotx - 90)) * (objectposes[vertindex].x - offset.x))
v.pos.z = (cos(radians(rotx)) * (objectposes[vertindex].z - offset.z)) + (cos(radians(rotx - 90)) * (objectposes[vertindex].x - offset.x))
sine += 0.001
vertindex += 1
Upvotes: 0
Views: 60