Aloera Polk
Aloera Polk

Reputation: 7

Error GetCurrentCallstack when creating a new game object?

Hey fellow problem solvers. I'm kinda unsure why an error is arrising.

the error is :

"made 0x00007ff71b1c69cd (Unity) StackWalker::GetCurrentCallstack 0x00007ff71b1cd589 (Unity) StackWalker::ShowCallstack 0x00007ff71c150943 (Unity) GetStacktrace"

script : enter image description here enter image description here

I'm expecting an identifyer and a vertices2D array with the points of the line stored in it so it may be used in another class.

Man, I tried a Class I tried have a List<List> linesPoints = new List<List>(); in the tapLine class.

Upvotes: -2

Views: 395

Answers (1)

Jens Steenmetz
Jens Steenmetz

Reputation: 92

You are throwing the error yourself in the vertices2DSet method. If you want to simply log something to the debug window, instead of using UnityEngine.Debug.LogError, you should be using UnityEngine.Debug.Log. I hope this answers your question.

Upvotes: 1

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