keiko
keiko

Reputation: 1

Problem Spatial Awareness Display on IPAD when using MRTK and Azure spatial anchors

I'm making App for IOS using MRTK3 and Azure Spatial Anchors following https://learn.microsoft.com/en-us/training/modules/azure-spatial-anchors-tutorials/3-exercise-get-started-with-azure-spatial-anchors. I was able to make APP for Hololens2. When I build it for Ipad, Azure Spatial Anchors works correctly.But there is a problem with Spatial Awareness Display. Places where spatially mapped become blacker and blacker. Could you teach me how to solve it?

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Windows 11 unity 2020.3.48 AR foundation 4.1.7 AR Core XR Plugin AR kit 4.1.13 Mixed Reality Foundation 2.7.3 Azure Spatial Anchors Core , windows, ios 2.12

Mac Intel OS Venture Ipad OS 17.3.1

First I made Unity project on Windows, then I changed it for IOS and built it by Mac.

I changed MRTKToolKit Camera setting then Update Script Defines Project Setting XR Plug-in Management ARKit

Player setting Uncheck Strip Engine Code Filled Camera Usage Description check Requires ARKit support

Assets/MRTK.Tutorials.AzureSpatialAnchors/Plugins/RestSharp check IOS and ARKit

Upvotes: -2

Views: 67

Answers (1)

Ying Li - MSFT
Ying Li - MSFT

Reputation: 179

Currently Spatial Mapping is exclusively supported by HoloLens devices. See: Spatial mapping in Unity - Mixed Reality | Microsoft Learn.

Additionally, to use Spatial Awareness, ensure your application is running on a device that provides environmental data (ex: Microsoft HoloLens). See: Spatial Awareness System · microsoft/MixedRealityToolkit-Unity Wiki · GitHub.

Upvotes: 0

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