andy
andy

Reputation: 484

Porting C++ OpenGL Game to iPad

We have a game, developed in C++ and OpenGL for Windows and Mac.

Now we want to port the game to iPad. Is there a better way than writing the entire program in Objective-C to make our game work on iPad?

Now I am an iPhone/iPad noob, so pardon if the question is dumb.

Upvotes: 5

Views: 1379

Answers (2)

rgngl
rgngl

Reputation: 5423

You probably need to write only a small part in Obj-C that deals directly with iOS(creating a gl surface, input etc). Rest should work fine. You just need to make sure you will be using only the subset of OpenGL that is in OpenGL ES.

Upvotes: 4

Stefan Monov
Stefan Monov

Reputation: 11732

I hear DragonFire SDK lets you develop in C++ for iOS, on Windows.

Upvotes: 0

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