Reputation: 7853
I am trying to compile Boost 1.47 for x86 Windows CE using Visual Studio 2008 and STLPort 5.2.1. I can successfully compile for x86 Windows and ARMV4I Windows Mobile 6.5.
When I run bjam, I get this error in most every module:
stlport\ctype.h(42) : fatal error C1083: Cannot open include file: '../1/ctype.h': No such file or directory
That line of code the error refers to in STLPort's ctype.h is:
#include _STLP_NATIVE_C_HEADER(ctype.h)
If I create a new Visual Studio project and add the lines:
#define STR1(x) #x
#define STRINGIZE(x) STR1(x)
#pragma message (STRINGIZE(_STLP_NATIVE_C_HEADER(ctype.h)))
I see: <../X86/ctype.h>
as I would expect.
Why is boost replacing "X86" with "1"? It does not have this issue when compiling for ARMV4I Windows Mobile or x86 Windows.
Edit
More information. Something is very deliberately doing a string replace on "X86".
In stlport\stl\config_evc.h I added the pragma message
s to this code:
# if !defined (_STLP_NATIVE_INCLUDE_PATH)
# if defined (_X86_)
# if defined (_STLP_WCE_TARGET_PROC_SUBTYPE_EMULATOR)
# define _STLP_NATIVE_INCLUDE_PATH ../Emulator
# else
# define _STLP_NATIVE_INCLUDE_PATH ../X86
# pragma message (STRINGIZE(../abcdefg))
# pragma message (STRINGIZE(../X86))
# pragma message (STRINGIZE(_STLP_NATIVE_INCLUDE_PATH))
# endif
The output is:
../abcdefg
../1
../1
Upvotes: 3
Views: 1367
Reputation: 129764
You have X86
macro defined (either by one of the earlier-included headers, or from a command line) and set to 1
, so it gets expanded, like macros tend to do. #undef X86
will get rid of it.
Upvotes: 4