Reputation: 1258
MAIN ACTIVITY
public class MyActivity() extends Activity
{
onCreate()
{
MyClass myobj=new MyClass();
}
public void Mymethod()
{}
}
//HELPER CLASS IN A SEPARATE FILE
public class MyClass()
{
MyClass(Context context)
{
}
}
I tried to call Mymethod() from an instance of MyClass. I would really appreciate any help. Thanks.
Upvotes: 15
Views: 99959
Reputation: 542
In MainActivity.class file You have to pass MainActivity context from MainActivity Class. Then in MyClass you have to Get MainActivity context. Remember Context and MyActivity are two different reference.
public class MyActivity extends Activity
{
onCreate(){
MyClass myobj=new MyClass(MyActivity context);
}
public void Mymethod(){}
}
//HELPER CLASS IN A SEPARATE FILE
public class MyClass()
{
MyActivity context;
MyClass(MyActivity context)
{
this.context = context;
this.context.Mymethod();
//Or you can directly use activity context
context.Mymethod();
}
}
Upvotes: 0
Reputation: 79
You have to pass instance of MainActivity into another class, then you can call everything public (in MainActivity) from everywhere.
MainActivity.java
public class MainActivity extends AppCompatActivity {
// Instance of AnotherClass for future use
private AnotherClass anotherClass;
@Override
protected void onCreate(Bundle savedInstanceState) {
// Create new instance of AnotherClass and
// pass instance of MainActivity by "this"
anotherClass = new AnotherClass(this);
}
// Method you want to call from another class
public void myMethod(){
...
}
}
AnotherClass.java
public class AnotherClass {
// Main class instance
private MainActivity mainActivity;
// Constructor
public AnotherClass(MainActivity activity) {
// Save instance of main class for future use
mainActivity = activity;
// Call method in MainActivity
mainActivity.myMethod();
}
}
Upvotes: 2
Reputation: 101
This is probably the best way to do it. This is how I'm doing it. It's called a Singleton Design Pattern:
public class MyActivity extends Activity {
private static MainActivity instance;
public static MainActivity getInstance() {
if(instance==null){
setInstance(this);
}
return instance;
}
public static void setInstance(MainActivity instance) {
MainActivity.instance = instance;
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
setInstance(this);
}
}
Upvotes: 10
Reputation: 2358
If I'm understanding you correctly I believe you can solve your problems using an interface as a callback.
////ACTIVITY/////////////////////////////////
public class MyActivity() extends Activity {
onCreate()
{
MyClass myObj=new MyClass();
//Set the listener on the object. Created as anonymous
myObj.setListener(new MyClass.Listener() {
myMethod();
});
}
}
public void myMethod(){
}
//////Custom Class//////////////////
public class MyClass {
Listener mListener;
public interface Listener {
public void onInterestingEvent();
}
public void setListener(Listener listener) {
mListener = listener;
}
public void someUsefulThingTheClassDoes() {
//Do your code here and when you're ready to call the activity's method do this
mListener.onInterestingEvent();
}
}
Upvotes: 4
Reputation: 343
I had an inner class that I wanted to pull out into a more general library "Helper" class. I had the same issue you do. I got around it by making the helper class abstract, with a single abstract method. Then in my project package I extended the helper class with a constructor call in the specific class.
public class MyActivity extends Activity {
onCreate() {
MyHelperClass = new MyHelperClass(this, "foobar");
}
public void myMethod() {
// Code...
}
}
// In a different file
public class MyHelperClass extends HelperClass {
private MyActivity mInstance;
public MyHelperClass(MyActivity act, String data) {
super();
this.mInstance = act;
this.mActivity = act; // Useful for calling generic Activity methods in the HelperClass
this.mData = data;
}
protected void callMyActivityMethod() {
mInstance.myMethod();
}
}
// In a different file
public abstract class HelperClass {
protected Activity mActivity;
protected String mData;
public HelperClass() {
// Subclass will set variables
}
protected abstract void callMyActivityMethod();
// More code for all the other stuff the class does
}
In this way, I have a helper class that contains the vast majority of the "work", and all I have to do is make a subclass with the constructor and one method in order to get access to the calling activity's method of interest.
Upvotes: 3
Reputation: 1258
I decided to write the HelperClass MyClass as an inner class of MyActivity class. This allows it full access to parent class but the bad thing is now MyClass is restricted to MyActivity class only.
public class MyActivity() extends Activity
{
onCreate()
{
MyClass myobj=new MyClass();
}
public void myMethod()
{
}
}
//INNER CLASS
public class MyClass
{
public MyClass()
{
}
//I can directly access the MyMethod
myMethod();
}
Upvotes: -12
Reputation: 31779
Why not just pass the activity to the constructor like
public class MyActivity extends Activity {
onCreate(){
MyClass myobj=new MyClass(MyActivity.this);
}
public void myMethod(){
}
}
//HELPER CLASS IN A SEPARATE FILE
public class MyClass{
public MyClass(MyActivity act) {
act.myMethod();
}
}
Upvotes: 28
Reputation: 30855
Make that method as static so you can call without creating the class object
public static void Mymethod()
{}
and call like this way
MainActivity.Mymethod();
Upvotes: 10