Savad k.s
Savad k.s

Reputation: 21

How to open a current Unreal buleprint in C++?

The main reason I want to open blueprints in C++ is because of an event Dispatcher. In the below image, there is an event dispatcher with the name "ButtonClicked2" i want to know what exactly happens when it is called. is there any way i can see it.(I double clicked it.Tried "Find Reference Option") enter image description here

I double clicked it.Tried "Find Reference Option" enter image description here

Upvotes: 0

Views: 21

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