ItsCre3per
ItsCre3per

Reputation: 11

How do I generate Simplex noise with a bias on lower values?

I want to generate Simplex noise with a "bias" on lower values. The project I am using this for is intended to generate islands, but the islands are too close together and sometimes connect in ways I dislike. I would like to spread them farther apart and generate fewer islands, without sacrificing the smoothness of Simplex/Perlin noise. How can I do this?

Upvotes: 0

Views: 36

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