Reputation: 1
The 2D coordinates of CGAL parameterized by ARAP have rotation angles that are not fixed, resulting in inconsistent texture mapping results later on. How should I solve this problem
SMP::Error_code err = SMP::parameterize(
sm,
SMP::ARAP_parameterizer_3<CommonParameter::SurfaceMesh, Parameterizer>(
Parameterizer(),
CGAL::Eigen_solver_traitsEigen::SparseLU<CGAL::Eigen_sparse_matrix<double::EigenType> >(),
500,
10,
0.1),
bhd,
uvMap);
I hope that regardless of the shape of the model, the parameterized result of UV will be a unified angle, parallel to the X or Y axis. Perhaps I don't have a deep understanding of the principle
Upvotes: 0
Views: 16