Smile3329
Smile3329

Reputation: 19

Unity shader graph converting issue

Does anyone know how to convert this float(actually vector2?) on the image into kinda list or smth like that with just float (not vector2).

I want to use this gaussian noise to randomize my amplitude.

I'm a bit new to the graph system, so sorry if it's not a big deal to solve

Upvotes: 1

Views: 47

Answers (1)

TSDrake
TSDrake

Reputation: 191

Use the node Split. It works for this kinda types that has multiple values internally and can take each value.

Upvotes: 1

Related Questions