CocoaMilka
CocoaMilka

Reputation: 97

Unity Direct3D and SharpDX helper APIs

I've been working on a UWP streaming app using sharpdx and I've gotten it working as a standalone visual studio project. However it requires the use of Microsoft's Direct3D helper APIs.

This does not cause any issues in visual studio, however when I transfer my code over to Unity it is unable to import d3d11.dll required in the helpers. I do not want to include a d3d11.dll file in my Unity project. Is there a way I could still use this dll in unity? Perhaps just using the header files if they are available? All I need is the functionality of these helper methods.

Upvotes: 0

Views: 51

Answers (0)

Related Questions