Reputation: 41
I am trying to add a cursor effect to my website. The JavaScript file that has the code for the effect is referenced as cursor-effect.js
below.
export default function App() {
const [darkMode, setDarkMode] = useState(false);
function componentDidMount() {
const script = document.createElement("script");
script.src = "/scripts/cursor-effect.js";
script.async = true;
document.body.appendChild(script);
}
componentDidMount();
I can get the effect to work when I add the script this way but in development I constantly get errors like this.
Identifier 'canvas' has already been declared
SyntaxError: Identifier 'canvas' has already been declared
The errors are always for variables declared in the script file and I think I understand that as the react component is rerendered it is redeclaring the already declared variables from the cursor-effect.js
file, but I don't know how to fix the issue or if this is actually what's happening. I'm not familiar with best practices around using script tags in React.js or if I should even be trying to use them at all.
I have included the full cursor-effect.js
file below...
const canvas = document.getElementById("homePage");
const ctx = canvas.getContext("2d");
const maxParticlesFollowMode = 200;
let followMode = false;
let lum = "0%";
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
let spots = [];
const mouse = {
x: undefined,
y: undefined
}
canvas.addEventListener("mousemove", function (event) {
if (!followMode) return;
mouse.x = event.x;
mouse.y = event.y;
for (let i = 0; i < 2; i++) {
spots.push(new Particle());
}
});
function mobileEffect (event) {
if (followMode) return;
for (let i = 0; i < maxParticlesFollowMode; i++) {
spots.push(new Particle());
}
}
function getRandomInt(min, max) {
return Math.random() * (max - min) + min;
}
class Particle {
constructor() {
//adjust x and y here for offsets from nav-bars and such
this.x = followMode ? mouse.x : getRandomInt(0, window.innerWidth);
this.y = followMode ? mouse.y : getRandomInt(0, window.innerHeight);
this.size = Math.random() * 2.5;
this.speedX = Math.random() * 2;
this.speedY = Math.random() * 2;
this.color = "hsl(356, 0%, " + lum + ")";
}
update() {
if (followMode) {
this.x += this.speedX;
this.y += this.speedY;
if (this.size > 0.1) this.size -= 0.006;
} else {
let changeProbX = Math.random();
let changeProbY = Math.random();
let directionProbX = Math.random();
let directionProbY = Math.random();
let adjustmentX = 0;
let adjustmentY = 0;
if (changeProbX > 0.1) {
adjustmentX = Math.random()/3;
if (directionProbX > 0.5) adjustmentX = adjustmentX / -1;
}
if (changeProbY > 0.1) {
adjustmentY = Math.random()/3;
if (directionProbY > 0.5) adjustmentY = adjustmentY / -1;
}
let speedX = this.speedX + adjustmentX;
let speedY = this.speedY + adjustmentY;
this.x = (this.x + speedX) % window.innerWidth;
this.y = (this.y + speedY) % window.innerHeight;
// if (this.size > 0.1) this.size -= 0.006;
}
}
draw() {
ctx.fillStyle = this.color;
ctx.beginPath();
ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2);
ctx.fill();
}
}
function handleParticle() {
for (let i = 0; i < spots.length; i++) {
spots[i].update();
spots[i].draw();
for (let j = i; j < spots.length; j++) {
const dx = spots[i].x - spots[j].x;
const dy = spots[i].y - spots[j].y;
const distance = Math.sqrt(dx * dx + dy * dy);
if (distance < 90) {
ctx.beginPath();
ctx.strokeStyle = spots[i].color;
ctx.lineWidth = spots[i].size / 10;
ctx.moveTo(spots[i].x, spots[i].y);
ctx.lineTo(spots[j].x, spots[j].y);
ctx.stroke();
}
}
if (spots[i].size <= 0.3) {
spots.splice(i, 1); i--;
}
}
}
function animate() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
handleParticle();
requestAnimationFrame(animate);
}
window.addEventListener('resize', function () {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
})
window.addEventListener('mouseout', function () {
mouse.x = undefined;
mouse.y = undefined;
})
animate();
mobileEffect();
Upvotes: 0
Views: 14