Reputation: 2249
My game uses install-time asset packs and they're huge (over 3gb) so I don't want them downloaded every time the app is updated. Is there a way to do this, perhaps with a "version=" property in the 'assetPack' section of the asset pack's build.gradle file?
// Asset pack gradle file
plugins {
id 'com.android.asset-pack'
}
assetPack {
packName = "play_assets1"
version = 1.0 <-- Does something like this exist?
dynamicDelivery {
deliveryType = "install-time"
}
}
Upvotes: 0
Views: 28