Reputation: 11
I'm working on a Next.js project where I’m using Three.js to render multiple 3D animations. However, I'm facing two main issues:
error: THREE.WebGLRenderer: Context Lost.
https://github.com/sinanptm/portfolio
Here’s what I’ve tried:
Ensured that each 3D model has optimized textures and geometries. Attempted to control rendering updates manually.
Questions:
Upvotes: 0
Views: 72