Star bitrh
Star bitrh

Reputation: 1

UE niagara Execute Behavior

I am learning Niagara, and I move some particles based on the RGB values in a texture. This is how I read the texture into a Grid 2D. When I reset the NS_Component in the blueprint, it does not execute my Generic simulation stage again. However, when I use the Reset Button from the details panel, the NS does run my Generic simulation stage. How should I properly control the NS to run and stop within the blueprint?

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Upvotes: -1

Views: 47

Answers (1)

Star bitrh
Star bitrh

Reputation: 1

1

When I set it to "Always," I can successfully perform this function in the blueprint, but when I switch it to "OnSimulationReset," calling ResetSystem() in the blueprint does not work as expected. Logically, I want to read the data only when the simulation starts and not repeatedly throughout the entire process.

Upvotes: 0

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