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Harsh Mohite
Reputation: 1
Unity Build Visual glitch
I have two orthogrphic cameras in a scene, one is for to render 3d models(Env) and one is to render UI.
There's also world space canvas to render UI on 3d models.
Everything looks correct in editor but after exporting the ios build this werid glitch occurs.
I have assigned UI layer to UI camera and 3d models layer to main camera.
Also I have set priority of Main camera to 0 and Ui camera to 1.
Here's the video link :
https://imgur.com/a/vWf0q8o
,
Here's the Screenshot :
Screenshot
I have tried to change the priority values and clipping values
Upvotes: 0
Views: 39
Answers (0)
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