Reputation: 51
I'm trying to compile a *.cpp file:
#include <SFML/Graphics.hpp>
using namespace sf;
int main()
{
RenderWindow window(VideoMode(400, 400), L"New project", Style::Default);
window.setVerticalSyncEnabled(true);
CircleShape shape(100.f,3);
shape.setPosition(100, 100);
shape.setFillColor(Color::Magenta);
while (window.isOpen())
{
Event event;
while (window.pollEvent(event))
{
if (event.type == Event::Closed)
window.close();
}
window.clear(Color::Blue);
window.draw(shape);
window.display();
}
return 0;
}
I put g++ Durak.cpp -o output.exe -I"C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include" -L"C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\lib" -lsfml-graphics -lsfml-window -lsfml-system
in the console, but get errors:
main.cpp: In function 'int main()':
main.cpp:8:43: error: no matching function for call to 'sf::VideoMode::VideoMode(int, int)'
8 | RenderWindow window(VideoMode(400, 400), L"New project", Style::Default);
| ^
In file included from C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Graphics/RenderWindow.hpp:35,
from C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Graphics.hpp:45,
from main.cpp:1:
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/VideoMode.hpp:61:14: note: candidate: 'sf::VideoMode::VideoMode(sf::Vector2u, unsigned int)'
61 | explicit VideoMode(Vector2u modeSize, unsigned int modeBitsPerPixel = 32);
| ^~~~~~~~~
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/VideoMode.hpp:61:33: note: no known conversion for argument 1 from 'int' to 'sf::Vector2u' {aka 'sf::Vector2<unsigned int>'}
61 | explicit VideoMode(Vector2u modeSize, unsigned int modeBitsPerPixel = 32);
| ~~~~~~~~~^~~~~~~~
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/VideoMode.hpp:52:5: note: candidate: 'constexpr sf::VideoMode::VideoMode()'
52 | VideoMode() = default;
| ^~~~~~~~~
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/VideoMode.hpp:52:5: note: candidate expects 0 arguments, 2 provided
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/VideoMode.hpp:43:23: note: candidate: 'constexpr sf::VideoMode::VideoMode(const sf::VideoMode&)'
43 | class SFML_WINDOW_API VideoMode
| ^~~~~~~~~
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/VideoMode.hpp:43:23: note: candidate expects 1 argument, 2 provided
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/VideoMode.hpp:43:23: note: candidate: 'constexpr sf::VideoMode::VideoMode(sf::VideoMode&&)'
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/VideoMode.hpp:43:23: note: candidate expects 1 argument, 2 provided
main.cpp:13:22: error: no matching function for call to 'sf::CircleShape::setPosition(int, int)'
13 | shape.setPosition(100, 100);
| ~~~~~~~~~~~~~~~~~^~~~~~~~~~
In file included from C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Graphics/Shape.hpp:37,
from C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Graphics/CircleShape.hpp:32,
from C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Graphics.hpp:32:
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Graphics/Transformable.hpp:70:10: note: candidate: 'void sf::Transformable::setPosition(sf::Vector2f)'
70 | void setPosition(Vector2f position);
| ^~~~~~~~~~~
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Graphics/Transformable.hpp:70:10: note: candidate expects 1 argument, 2 provided
main.cpp:18:15: error: no matching function for call to 'sf::Event::Event()'
18 | Event event;
| ^~~~~
In file included from C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/WindowBase.inl:28,
from C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/WindowBase.hpp:617,
from C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/Window.hpp:32,
from C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Graphics/RenderWindow.hpp:36:
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/Event.hpp:306:5: note: candidate: 'template<class TEventSubtype> sf::Event::Event(const TEventSubtype&)'
306 | Event(const TEventSubtype& eventSubtype);
| ^~~~~
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/Event.hpp:306:5: note: template argument deduction/substitution failed:
main.cpp:18:15: note: candidate expects 1 argument, 0 provided
18 | Event event;
| ^~~~~
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/Event.hpp:46:7: note: candidate: 'constexpr sf::Event::Event(const sf::Event&)'
46 | class Event
| ^~~~~
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/Event.hpp:46:7: note: candidate expects 1 argument, 0 provided
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/Event.hpp:46:7: note: candidate: 'constexpr sf::Event::Event(sf::Event&&)'
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/Event.hpp:46:7: note: candidate expects 1 argument, 0 provided
main.cpp:19:32: error: no matching function for call to 'sf::RenderWindow::pollEvent(sf::Event&)'
19 | while (window.pollEvent(event))
| ~~~~~~~~~~~~~~~~^~~~~~~
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/WindowBase.hpp:226:40: note: candidate: 'std::optional<sf::Event> sf::WindowBase::pollEvent()'
226 | [[nodiscard]] std::optional<Event> pollEvent();
| ^~~~~~~~~
C:\Users\dalvo\IT\SFML (MinGW)\SFML-3.0.0\include/SFML/Window/WindowBase.hpp:226:40: note: candidate expects 0 arguments, 1 provided
main.cpp:21:23: error: 'class sf::Event' has no member named 'type'
21 | if (event.type == Event::Closed)
| ^~~~
main.cpp:21:44: error: expected primary-expression before ')' token
21 | if (event.type == Event::Closed)
| ^
My versions are as follows: g++ (Rev3, Built by MSYS2 project) 13.2.0; SFML-3.0.0. The line of a command promt's text I asked from ChatGpt. The code I copy-pasted from a website with a guide: https://habr.com/ru/articles/703500/. Others use this code successfully but I don't. Please help me, I've been working on this problem for a several days (want to quit programming already...)
Upvotes: 4
Views: 72
Reputation: 117148
Since you are using SFML3, you need to make some changes. Most functions that previously had overloads for taking height and width separately now have a constructor or member function taking a sf::Vector2u
, sf::Vector2f
or similar, like void CircleShape::setPosition (Vector2f position)
There's also a Migration to SFML3 guide. Just enter VideoMode
in the search box and it will show you how to make the call properly in SFML3.
Your program with the issues fixed:
#include <SFML/Graphics.hpp>
using namespace sf;
int main() {
RenderWindow window(VideoMode({400, 400}), L"New project", Style::Default);
// ^ ^
window.setVerticalSyncEnabled(true);
CircleShape shape(100.f, 3);
// getGeometricCenter() is new in SFML3.
// Set origin in the middle of the shape:
shape.setOrigin(shape.getGeometricCenter());
shape.setPosition({200, 200}); // center of window
// ^ ^
shape.setFillColor(Color::Magenta);
while(window.isOpen()) {
while(auto event = window.pollEvent()) { // polling in SFML3
if(event->is<sf::Event::Closed>()) {
window.close();
} else if(auto keyPressed = event->getIf<sf::Event::KeyPressed>()) {
if(keyPressed->scancode == sf::Keyboard::Scancode::Escape)
window.close();
}
}
window.clear(Color::Blue);
window.draw(shape);
window.display();
shape.rotate(degrees(1.0f)); // rotate takes an sf::Angle in SFML3
}
}
Upvotes: 5