Reputation: 63
I am developing a project where I want to integrate a Unity scene (exported as a UWP project) into a WinUI 3 application. My goal is to display Unity-rendered content within a control in the WinUI 3 interface, such as a SwapChainPanel or a similar container. Is it possible to achieve this, and if so, what are the steps or best practices?
What I Have Tried:
Challenges:
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Platform: Windows 10/11, UWP. What I Expect: Steps or references to documentation for embedding Unity content in WinUI 3. Examples or code snippets demonstrating how to combine these technologies. Tips on managing potential issues like performance or compatibility.
Upvotes: 0
Views: 39